HUD and UI should not be subjected to Guide snap
Posted: 05 Mar 2020, 14:21
I noticed that when i tried to manually rotate a custombrush to place on a guide grid, i could not rotate freely because the handle of the Rotate brush - User Interface (Shortcut C) is snapped by the grid.
My request is that the rotation handle can be set to be imune for guides and grids.
i realize that sometimes you might want to snap the rotation handle, but i think in most cases people would like and expect it to be able to move free and independend from the active grid.
see picture:
as you can see the brush can only be rotated in a limited way
My request is that the rotation handle can be set to be imune for guides and grids.
i realize that sometimes you might want to snap the rotation handle, but i think in most cases people would like and expect it to be able to move free and independend from the active grid.
see picture:
as you can see the brush can only be rotated in a limited way