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Rotation reset
Posted: 08 Jun 2012, 11:14
by kariP
At the moment, if I rotate the table (pegbar) and reset it, I can get thrown far away from the point of interest. This gets me disoriented and I have to zoom out or search the point again.
Would it be possible to track the position f.e. from the last brushstroke and center the rotation reset around it?
Re: Rotation reset
Posted: 08 Jun 2012, 11:26
by Paul Fierlinger
To maintain orientation I keep my navigation window opened at all times, reduced to a very small size so that it won't hog space. A small touch of the red box within this window sets me back to where I need to be. I also have one of my Wacom tablet buttons set to Alt so that I can easily keep my project window's focus to wherever I need it to be. Having said all this, your idea of having TVP remember the last brush stroke position sounds intriguing...
Re: Rotation reset
Posted: 08 Jun 2012, 11:52
by Sewie
+1!!
It's an issue that's really annoying to me. I have made a feature request about it before in
this thread but it's good to see that this point is still alive.
Re: Rotation reset
Posted: 08 Jun 2012, 12:12
by kariP
Tvpaint has coordinates, brushes use coordinates, something (George?) could maybe grab the info from the last position and use that to center the rotation reset. Surely, could be done?
I found a different solution on one earlier thread where you introduced a button with rotation reset+zoom fit 100%. I made that and it is a step to a better, clearer direction. I also left the navigator panel open to see if it could blend in with my work. Never know.
Thanks for these, hopefully somebody with knowledge of the code can say if this coordinate-tracking can be done.
Re: Rotation reset
Posted: 08 Jun 2012, 12:19
by kariP
Sewie wrote:+1!!
It's an issue that's really annoying to me. I have made a feature request about it before in
this thread but it's good to see that this point is still alive.
I read it, point is still strong. I probably would use the rotation feature even more if it wouldn't be so "hard" to reset. I could rotate it nearly to the starting position, but I just like to be exactly sure I don't slowly start drawing my character off balance.
Re: Rotation reset
Posted: 08 Jun 2012, 12:28
by Sewie
I know. I'm avoiding it if I can, especially when I'm working on details and have to zoom in often.
Animator Disk reset rotation point
Posted: 01 Apr 2014, 15:22
by furushil
When I rotate the virtual animator disk and then reset the rotation, it seems that the reset rotation point is always in the middle of the project.
The problem is, if you zoom in to 200%, draw in the left corner of the project, rotate the animator disk and then reset the rotation you land in a different area of the project.
Is it possible to change this setting?
If it is not possible to change the setting, than maybe this can be moved to the feature request section.
Best thing would be if the reset rotation point would be in the middle of the area that you currently see.
I hope it is clear what I meant.
Re: Animator Disk reset rotation point
Posted: 01 Apr 2014, 15:29
by Elodie
Actually, I was not sure to understand, so I tried to draw / rotate / reset rotation.... and I got you
Sometimes, I was zooming + rotating at the top-right corner of the drawing space and after a reset, I was at the bottom-right corner.
It's not really a feature request (quite a "behavior to fix" ^^).
I add it to our todo list
Re: Animator Disk reset rotation point
Posted: 01 Apr 2014, 15:30
by Sewie
+1! Very useful.
This request has been made
before.
Edit; I see Elodie is already on the case. Thanks for adding it to the list.
Re: Animator Disk reset rotation point
Posted: 01 Apr 2014, 15:34
by furushil
Sewie wrote:+1! Very useful.
This request has been made
before.
Ou, yes, I was searching for "animator disk rotation" but could not find anything. It is good to bring it up again anyways, I guess.
Re: Rotation reset
Posted: 01 Apr 2014, 15:38
by Elodie
So let's merge both ^^
Re: Rotation reset
Posted: 06 Apr 2014, 18:20
by schwarzgrau
oh yeah +1 from me.