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undo history per instance

Posted: 12 Sep 2011, 11:18
by hilere
don't know if it is feasable. Might ask too much resources from your pc. But having your history saved per instance might be a big timesaver while animating. This means that instead of having one history line, you have a history line saved per instance. Just an idea that popped up while working...

Re: undo history per instance

Posted: 12 Sep 2011, 12:33
by Fabrice
hmmm, ...

Do you have an exemple to show how you would use it when animating ?
Does it depend on the workflow of each animator ?