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Physics in brushes / watercolour brushes
Posted: 03 Jun 2011, 12:33
by BenEcosse
Re: Physics in brushes / watercolour brushes
Posted: 04 Jun 2011, 14:23
by Klaus Hoefs
Looks like there is post-FX (Opacity, Blur ...) automatically applied AFTER painting the strokes, which can't be never realtime even with the fastest hardware.
Re: Physics in brushes / watercolour brushes
Posted: 14 Jun 2011, 09:47
by Fabrice
Klaus Hoefs wrote:Looks like there is post-FX (Opacity, Blur ...) automatically applied AFTER painting the strokes, which can't be never realtime even with the fastest hardware.
Indeed, you are right Klaus. I saw it a few days ago, and even with a 8 core Mac with 16 Go of RAM, you can feel the post processing.
Re: Physics in brushes / watercolour brushes
Posted: 18 Jun 2011, 23:43
by BenEcosse
+1
Re: Physics in brushes / watercolour brushes
Posted: 20 Jun 2011, 07:29
by ematecki
Yes, if you're making a painting, a few seconds here and there are not a big harm.
Multiply these seconds by the several thousand frames of an animation, and it becomes a totally different problem.
Re: Physics in brushes / watercolour brushes
Posted: 20 Jun 2011, 09:49
by Klaus Hoefs
BTW the most impressive I saw was Moxi:
video-demonstration at youtube:
http://www.youtube.com/watch?v=UwcYP2KMgFc