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Layer and keyframer question?
Posted: 25 Sep 2010, 17:38
by Alan
I have two layers in my project with two keyframers open. I want to work interactively with two brushes. The problem I have is that when I change a brush it also changes the brush on the inactive layer. Both layers always show the same brush. So it seems that I can have different keyframes on each layer but only the same brush. I can get a different brush if I render the first layer but then I can't change it. Imagine trying to coordinate two fighter planes. Any ideas? What am I missing? I'm on the basic version of 9.5.
Alan
Re: Layer and keyframer question?
Posted: 25 Sep 2010, 18:25
by Paul Fierlinger
Upgrade; it's free and 9.5 was particularly buggy.
Re: Layer and keyframer question?
Posted: 26 Sep 2010, 11:46
by Alan
Hi Paul,
What I meant by basic was I do not have the Pro version, I'm on 9.5.16 standard version.
Cheers Alan.
Re: Layer and keyframer question?
Posted: 26 Sep 2010, 20:39
by ZigOtto
Alan wrote:I have two layers in my project with two keyframers open. I want to work interactively with two brushes. The problem I have is that when I change a brush it also changes the brush on the inactive layer. Both layers always show the same brush. So it seems that I can have different keyframes on each layer but only the same brush. I can get a different brush if I render the first layer but then I can't change it. Imagine trying to coordinate two fighter planes. Any ideas? What am I missing? I'm on the basic version of 9.5.
Alan
hi Alan,
nowaday, you can't apply 2 different FXs on 2 distinct layers at the same time, you have to aFX-apply on the layer A, then bFX-apply on the layer B.
so if when previewing the second FX on layer B, you want to change the first one, undo, modify the FX settings, and re-apply, then go back to the second one.
as workaround, in your case (synchronising 2 planes), you can preview the 2 Keyframer_FXs ( for the 2 flying planes) on the same new layer by using different FXs
AND different Sources, ex: FX 1 source = your secondary project, FX 2 source = your current custombrush, or FX 1 source = Layer "Plane A", FX 2 source = Layer "Plane B"
then, when satisfied with the coordination in the preview , apply one FX after the other, each one in its own new empty layer.
Re: Layer and keyframer question?
Posted: 27 Sep 2010, 14:32
by Alan
Thanks, ZigOtto your answer has saved me a lot of frustration.
Alan.