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9.5.2 Mouse Wheel Bug?

Posted: 12 Sep 2009, 04:07
by meslin
Firstly let me say that the project/storyboard thing in 9.5 is really great; thanks!

But I am noticing a strange phenomenon where if I assign the Mouse Wheel Up hotkey to Layer -> Go Right, a single mouse wheel "tick" moves the playhead by two frames. In all previous versions it moved by one frame, which is what I want.
Can anyone else confirm that this is happening?

-David

Re: 9.5.2 Mouse Wheel Bug?

Posted: 12 Sep 2009, 08:27
by Paul Fierlinger
Hmm-- didn't know about this. If it stays I'll use it for times when I modify my project from 12fps to 24fps.

Re: 9.5.2 Mouse Wheel Bug?

Posted: 12 Sep 2009, 16:45
by meslin
Paul,

I appreciate the glass-half-full perspective!
If you double your frames and you'd like to mouse-wheel through the timeline without seeing both exposures, just link the Mouse Wheel Up to Layer: Exposure: Next, and Mouse Wheel Down to Layer: Exposure: Previous. I set the Ctrl+Mouse Wheel to these functions, and then I've set one of the extra buttons on the mouse to Ctrl, so I can do all of these operations with my left hand (another custom button on my mouse is Alt, which enables pan and zoom without using the keyboard).

Also, if I wanted to go two frames in the past, I could have created a custom button and assigned it to Mouse Wheel Up. But as of now, I can't figure out a way to go a single frame, since the mouse wheel is sending a "double click" signal.

If anyone can figure out a workaround I'll happily relinquish the "bug" status.

David

Re: 9.5.2 Mouse Wheel Bug?

Posted: 12 Sep 2009, 16:54
by Paul Fierlinger
David, it makes sense that the mouse wheel should advance one frame per click. You might have noticed that there have been many new commands and assign combinations added to the Key Commands and some older functions have been replaced by improved ones. This is ground ripe for bugs to appear under the rocks because the handful of beta testers don't get a long enough chance to uncover them all. I'll report your problem as a bug.