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KeyFramer improvements since Mirage

Posted: 29 May 2008, 15:24
by Paul Fierlinger
Has something been improved with the KeyFramer that zooms look better now? In Mirage I had to add either blur or AA or both to prevent my line drawings from stuttering during any camera moves, but particularly during zooms. It seems that I now don't have to do that anymore, or that my current instances of camera moves are not as drastic as some I had to work with in the past. Which is it? Can't wait to hear because I suspect something has been done to KF. If this is the case, where can I find a list of other changes?