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poor quality of lines during playback
Posted: 16 May 2008, 21:05
by Paul Fierlinger
I am truly frustrated over this issue, which seems to have been around for some time, looking back at some old threads. For the stiff price of an upgrade I think it's not too cool to let something this basic slip behind TVPaint 7.0 (Mirage) for so long. Could someone please tell me when this will be fixed? I'm seriously thinking of having to go back to Mirage until it happens.
I don't get the purpose of the added subpixel button in preferences either. That's a dangerous little SOB, considering that if I have to adapt myself to wiggly, broken lines during playback I can easily overlook that I had inadvertently turned off the subpixel button. This must have happened by switching between many projects and their various settings and resetting the root template. Now I have to go back many, many drawings and redraw everything because my lines are so wiggly. My projects are 1920 x 1080 and I typically reduce the project window to 33% or even 25% to draw comfortably. This was another cause for my overlooking all these anomalies for so many drawings. This has never been a problem in Mirage.
Seriously ticked off.
Re: poor quality of lines during playback
Posted: 16 May 2008, 23:15
by Klaus Hoefs
Yes I think this should be fixed and improved at least with the next update.
And shouldn't the Render/Proxy -modes give a quality boost ?
Imo it is a bit strange to have to export a clip to avi/QuickTime just to see fine lines - or to have to switch to 100% (for me it's 1152H//2048W, ratio 1.0 - which really doesn't make sense).
Re: poor quality of lines during playback
Posted: 17 May 2008, 10:45
by ZigOtto
Paul Fierlinger wrote: poor quality of lines during playback
do you mean "playback" when playing your animation in the preview window ?
or the rendered preview when drawing on frames, specially at some zoom levels ?
Paul Fierlinger wrote:My projects are 1920 x 1080 and I typically reduce the project window to 33% or even 25% to draw comfortably. This was another cause for my overlooking all these anomalies for so many drawings.
when I draw in Zoom-out preview (though never less than 50%), I always keep a 100% preview window open on my secondary monitor, to look after how it goes.
btw, what "maximum zoom for pixel interpolation" value have you set ?
(% value accessible with Ctrl D (MagicNumber) 11)
Re: poor quality of lines during playback
Posted: 17 May 2008, 10:55
by Paul Fierlinger
do you mean "playback" when playing your animation in the preview window ?
or the rendered preview when drawing on frames, specially at some zoom levels ?
In preview window at zoom level. To playback preview window at 100% is too big for my size. The broken lines show at any level below 100%
btw, what "maximum zoom for pixel interpolation" value have you set ?
(% value accessible with Ctrl D (MagicNumber) 11)
I never heard of this. It says 150.00. What does this number represent and what is the function of this setting?
Thank you for your answer. Perhaps there is a solution to this dilemma?
EDIT: How do I open a secondary window. This seems to have changed since Mirage.
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:03
by Klaus Hoefs
Paul, you're thinking of another method as with the shortcut "M", right ?
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:08
by Paul Fierlinger
I don't use the default shortcuts; what does M represent?
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:10
by Klaus Hoefs
It opens another stage-window , just press the key
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:12
by Paul Fierlinger
I found it: Zoom: New Zoom Window, but it does nothing here.
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:15
by Paul Fierlinger
OK, guys, I got it. This is a very good solution for me -- now about magic # 11.....
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:17
by Klaus Hoefs
I've tried different settings (30, 70, 170, 200) changes nothing for preview 70%
Re: poor quality of lines during playback
Posted: 17 May 2008, 11:32
by Paul Fierlinger
I compared the playback quality between Mirage and TVP 8.5 and TVP needs to be at least 80% blown up to play unbroken lines, but Mirage will play the same quality at 50%. Mirage at 33% plays a hint of broken lines but very negligible, whereas TVP's playback quality at 33% is pretty annoying after a short while of working.
Re: poor quality of lines during playback
Posted: 17 May 2008, 12:14
by Klaus Hoefs
So finally I see the sense in MagicNumber 11 and the Subpixel Zoom Ratio, while I'm working with >1x magnification. It's a nice feature. Thanks.
To fix the playback rendering issue would also be nice...
Re: poor quality of lines during playback
Posted: 17 May 2008, 12:42
by Manuel
It seems that the flip button plays with a good quality, but it is limited to 20seconds.
Talking about playback : if any improvement will be done, in the future, I would suggest to create also a standalone (free) .tvp file player.
Re: poor quality of lines during playback
Posted: 17 May 2008, 12:43
by Paul Fierlinger
Klaus Hoefs wrote:So finally I see the sense in MagicNumber 11 and the Subpixel Zoom Ratio, while I'm working with >1x magnification. It's a nice feature. Thanks.
To fix the playback rendering issue would also be nice...
Could you tell us more details? What settings etc.
Re: poor quality of lines during playback
Posted: 17 May 2008, 12:48
by Paul Fierlinger
Manuel wrote:It seems that the flip button plays with a good quality, but it is limited to 20seconds.
Talking about playback : if any improvement will be done, in the future, I would suggest to create also a standalone (free) .tvp file player.
Vegas NLE has a nice system like this; at one keystroke it quickly renders the uncompressed timeline (or selected frames) with no fuss, as a WMV. By no fuss I mean it doesn't ask where you want it to save, which codec etc., just renders and up it pops. I'd love to see something like this in TVP.