Ok here it goes...
the Super-16 frame ratio is 1.65 this is usually translated as 2048×1240 (with square pixels)
I am working with a camera of 1.65 ratio and i scan at a 2048x1240 resolution
after painting them we will do the transfer to film which means it will get blown up ...
for ease of use do u think that a lesser resolution could be used instead like 1287x780..
I know that using a 1280x720 HD resolution for blowing up to film works great...
Or should i stick with the 2048x1240 for safety of information during the film transfer... ?
any ideas thoughts or experiences would be helpfull
j.
Super-16 analogue camera for digital composition
- Paul Fierlinger
- Posts: 8100
- Joined: 03 May 2008, 12:05
- Location: Pennsylvania USA
- Contact:
Re: Super-16 analogue camera for digital composition
The way I worked this problem out is that I draw everything in 1080p resolution but render the finished, colored projects twice as uncompressed (BGR24) avi.:
1. As 720p for editing purposes in my NLE (Vegas)
2. As 1080p to another folder for future conversion to 35 mm film.
I make sure that each file is named the exact same way.
After my film is finished I proceed to split it into four, roughly 20 minute sections (for an 83 minute film).
Each section I render onto an external HD as an image sequence, but just before I do that, I hide the 720p file folders and rename the 1080p folders with the 720p names, thus tricking Vegas into loading the 1080p AVIs, which will not play well in Vegas but they don't have to anymore.
Then I take the HDs to the filmout studio for scanning.
Sound is dealt with separately.
1. As 720p for editing purposes in my NLE (Vegas)
2. As 1080p to another folder for future conversion to 35 mm film.
I make sure that each file is named the exact same way.
After my film is finished I proceed to split it into four, roughly 20 minute sections (for an 83 minute film).
Each section I render onto an external HD as an image sequence, but just before I do that, I hide the 720p file folders and rename the 1080p folders with the 720p names, thus tricking Vegas into loading the 1080p AVIs, which will not play well in Vegas but they don't have to anymore.
Then I take the HDs to the filmout studio for scanning.
Sound is dealt with separately.
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
Re: Super-16 analogue camera for digital composition
ah! i see
thanks Paul,
so u actually force Vegas to use a proxy (720p) manually and use as a final res the 1080p...that's clever...
I wonder if i can do that in Final cut..
j.
thanks Paul,
so u actually force Vegas to use a proxy (720p) manually and use as a final res the 1080p...that's clever...
I wonder if i can do that in Final cut..
j.
- Paul Fierlinger
- Posts: 8100
- Joined: 03 May 2008, 12:05
- Location: Pennsylvania USA
- Contact:
Re: Super-16 analogue camera for digital composition
May I quote you on the Vegas forum?I wonder if i can do that in Final cut..
Just kidding.
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
Re: Super-16 analogue camera for digital composition
haha of course you can
to be honest i am trying hard to harness final cut since we have it at the studio
i still feel more at home with windows NLE apps..
The big test will be this film we are working on now.. it is around 15mins and i'll have to read more manuals i guess ...
j.
to be honest i am trying hard to harness final cut since we have it at the studio
i still feel more at home with windows NLE apps..
The big test will be this film we are working on now.. it is around 15mins and i'll have to read more manuals i guess ...
j.