Old Dpaint 5 Amiga feature..
Posted: 03 Dec 2007, 17:04
On the Amiga in DeluxePaint, one could hold down the "alt" key, and "record" movement across the screen of an element, by clicking the left mouse button.
When the last frame is reached, DPaint would loop back to frame #1.
(Animbrush or regular brush etc.)
So, I would often be draw these loops in real time such as this example:
http://www.cartoonmonkey.com/wp/wp-cont ... 2/noes.gif
I try this by making the "n" key a shortcut assigned to "draw dot" then holding down crtl and assigning goto "next image"..
But the effect is too fast, and TVP does not loop.
Any way to control this more precisely, or add this as a feature?
I can record a demo of the process on an Amiga emulator if need be. Seems simple enough to implement..
Thanks!
C
When the last frame is reached, DPaint would loop back to frame #1.
(Animbrush or regular brush etc.)
So, I would often be draw these loops in real time such as this example:
http://www.cartoonmonkey.com/wp/wp-cont ... 2/noes.gif
I try this by making the "n" key a shortcut assigned to "draw dot" then holding down crtl and assigning goto "next image"..
But the effect is too fast, and TVP does not loop.
Any way to control this more precisely, or add this as a feature?
I can record a demo of the process on an Amiga emulator if need be. Seems simple enough to implement..
Thanks!
C