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Anti Alias on Custombrush is broken in v12
Posted: 09 Feb 2025, 21:51
by Peter Wassink
This problem occurs only in v.12.
upto V11 Anti-Alias works normal when doing this.
after using "optimize" on the custombrush anti-alias is no longer applied to my custombrush.
after rotating i see a jagged line.
whereas before "optimize" when there was some "room" around the brush. it would apply AA?
see image:
as you can see in the bottom image,
this only happens to the parts of the brush that touch the boundary after "optimize"was done.

- v12-aalias broken 2.jpg (79.51 KiB) Viewed 8027 times
Re: Anti Alias on Custombrush is broken in v12
Posted: 14 Feb 2025, 15:23
by Peter Wassink
I'd like an acknowledgement of this problem.
as this is in v12 only
and the anti-alias algorithms have been changed for v12 it seems that could be an explanation?
Re: Anti Alias on Custombrush is broken in v12
Posted: 17 Feb 2025, 07:38
by Dean
Hello Peter, we have acknowledged this issue and will conduct some testing.
Re: Anti Alias on Custombrush is broken in v12
Posted: 18 Feb 2025, 06:25
by Peter Wassink
Great, thanks.
Re: Anti Alias on Custombrush is broken in v12
Posted: 25 Feb 2025, 07:25
by Peter Wassink
Is this perhaps related. and something that maybe can be fixed?
When i load a custompanel some of the tools produce lines that look very different in v12.

- V11-V12 DIFFFERNCE IN TOOLS.jpg (72.05 KiB) Viewed 2716 times

- peter custom brush.jpg (3.12 KiB) Viewed 2716 times
btw the line switches sometimes from the intended thin one, to the large blobby one on the left. that is a glitch i'm not sure what causes it.
when i switch off wintab ( and go to windows INK mode in the preferences) it stays in that enlarged blobby mode.
I left it in the example picture because it illustrates the difference in line better.
in the left v11 version you much more smooothnees (blur) then in the v12 version.
Re: Anti Alias on Custombrush is broken in v12
Posted: 10 Mar 2025, 15:21
by ChristopherC
+1 for interest on this being fixed, TVP12 demo breaks too many of my brushes, and drawing with any kind of thin line (1-2 pixel brushes) tends to 'skip' pixels often, which wouldn't happen in 11.