https://www.indiewire.com/features/anim ... 235010723/
.“And then we were like: ‘Wait a minute, we have a lot of really great 2D animators,'” Mann continued. “‘What if we did the characters in 2D?’ They’ve put together a great pipeline for 2D animation on ‘Win or Lose’ [Pixar’s first long-form series coming this year to Disney+] and have learned a lot. And coming up with the look of how those characters fit into the 3D world was really fun.”
Rob Thompson, the lead draw-over artist who’s been at Pixar for nearly 20 years, was part of a 2D unit comprised of seven artists who got to utilize their hand-drawn skills on the goofy beagle and his handy pouch. But the challenge of capturing their simplicity was made easier by the artists’ 2D experience on “Win or Lose.” “Any time doing something different, it’s taking all the assets we have available and looking at the cost, the time we have, and asking: Can we do this?” Thompson told IndieWire.
“And, luckily, we had just done something similar on ‘Win or Lose,’ where all the animation is done in TVPaint, a 2D program, and then it’s projected on this 3D card that actually lives in the space with the other characters,” Thompson added. “So we ended up doing this same kind of mix so [Bloofy and Pouchy] would move with the camera.”