Native DSLR Camera Support!
Posted: 21 Jun 2024, 12:09
My biggest suggestion for improving TVPaint is adding native DSLR camera support. While controlling a USB camera is perfect for pencil tests, having the ability to use high-quality cameras like DSLRs or cinema cameras such as Blackmagic would be incredible for capturing cleaned frames. Currently, I find myself switching back and forth between Dragonframe and TVPaint. Although there is a workaround for Windows, I haven't found a suitable solution for macOS. If this feature could be added, TVPaint would be the only animation software I ever use.
Additionally, and already discussed before, I feel that the new bones feature wasn't as necessary and still feels somewhat beta-ish. Focusing more on traditional animation would be my personal recommendation. The reason I rely on TVPaint is its ease of use. It excels as a traditional animation software that prioritizes drawing skills over technical software knowledge. Just like traditional paperwork. While the non-destructive transform tool is a great addition, many of the other new features feel unnecessary and add too many buttons, making simple drawing more complicated.
So, let's unlock the full potential of TVPaint: add native DSLR camera support!
Additionally, and already discussed before, I feel that the new bones feature wasn't as necessary and still feels somewhat beta-ish. Focusing more on traditional animation would be my personal recommendation. The reason I rely on TVPaint is its ease of use. It excels as a traditional animation software that prioritizes drawing skills over technical software knowledge. Just like traditional paperwork. While the non-destructive transform tool is a great addition, many of the other new features feel unnecessary and add too many buttons, making simple drawing more complicated.
So, let's unlock the full potential of TVPaint: add native DSLR camera support!