Additional Tools and Quality of life tweaks
Posted: 25 Feb 2023, 14:25
Hi TV Paint devs and all,
I'm hope I'm not too late during the development of the next build of TV Paint, but I have a couple of suggestions ask for you to consider, with explination for them of course. It's a follow up to the requests I made last year in May that I failed to mention at the time, but here goes...
TOOLS:
Free Transform Tool with spline distortion
Currently as it stands, when using the free transform tool, the entire layer is gridded with micro nodes to pull and distort the work. However, coming from Photoshop, Clip studio paint, Procreate, Affinity, etc, this is the only application I know of that pins the transformation in a geometric pull, which causes the selection to not distort very cleanly (very pointy) and actually drag the entire layer in a slippery way. I'm sure that in its current state that there is niche cases for its use, but would it be possible to either incorporate a spline control feature like almost every other art application, or if an entirely new tool could be invented to coexist with the current tool. This makes correcting posing a much easier task rather than having to switch to another app to do the job or redrawing/restarting the drawings again.
Magic Color Erasers modification
These tools are so darn game changing, which I why I only draw on TV Paint, although there's a bit of a hiccup with the opacity settings. I want to aim for creating an action in my custom panel where I am essentially changing the size and the opacity, except when changing the opacity, this turns the tool into a default brush, not an eraser with specific color erasing. This may be a bug, or perhaps I'm missing something here. I merely ask this because I cross my contours over each other with the RBG colors rather than make lots of layers, and then erase 90% of said colour to have a micro xray vision through forms without entirely erasing them.
A hotkey for changing opacity levels
Having to manually change the opacity each time I'm drawing and switching tools is a bit of a nascence. Could you introduce some new shortcuts to immediately alter the opacity to a certain level. Kind of like how Photoshop and Affinity can go from 10/20/30/40/50/60/70/80/90/100% with a single click of the number keys.
Guideline: Symmetry
This is an incredible feature within Procreate, Affinity and most established in Clip Studio Paint. All the applications listed however have one thing against them. They are dirt-slow in contrast to the engine of TV Paint, and have clumsy guideline management. TV Paint's guideline system is the cleanest I've ever used, and it would be truly appreciated if a flexible symmetry guideline feature could be implemented, with a meter to adjust how many symmetry star lines are present. Being able to select an area with its mirrored reflection(s) also being selected at the same time destined to go on the same reflected coordinates as the original area selected, as well having the option to disable the mirrored selection feature if need be (for cases such as edits).
Liquify Tool
Being able to morph an entire layer with brush stroke input, pushing and pulling the pixels into something custom warped. A nice quality of life improvement for correcting poses, bending gesture and background reshaping.
TIMELINE:
Keyframe nodes within the camera layer
If the layer is at all modified when extending or reducing its length, the camera motion goes off time which can mess up the planned positioning. So sort of like how After Effects manages its nodes, could there perhaps be a similar system to better keep the camera under control, considering that the camera is the only tool to my understanding that has this much flexibility with real-time non-destructive modifications where as every other FX or modification requires a baked render.
Gradient Mapping
In terms of coloring in background and illustrations, I personally work from values then turning them into colors, except each and every time, I have to abandon TV Paint to an application that supports gradient mapping, which is where essentially you can assign a color to modify itself to with an invented gradient to alter the values underneath it, leaving the image destructive-less and having the greatest control with color management and customization. I know that the tool Line Color and Line Color Enhanced is essentially this, except this isn't working with gradients, only single spot colors - and it is a destructive FX rather than a layer mode. If this couldn't be possible for a layer feature, could it be possible as an FX in the color section? Turning selected flat colors to become unique gradient to be assigned to B/W gradients.
Assigning Guidelines to layers
Having the option to assign a guideline to a layer, so that when the layer is moving via the panning or transform tool, the guideline follows it, preventing the guideline becoming offset.
Folders!
Being able to cascade layers into a single folder within the timeline Ui would be a blessing! Especially when working with multiple character in animation or background elements. Nothing special really... Just to be able to tidy them up into one place, sort of like a normal layer with all of its accessibilities, but all parented into one layer.
BONUS REQUEST:
Vector Capability - I'm not expecting this to come true, and I know this is a ridiculous request... but if it ever did... Goodbye Toonboom... Or at least consider making a separate app to keep the fat off the coding with something like "TV Ink Animation" as the sister of TV Paint Animation. You devs are good at what you do!
I hope you can consider this list, and a massive thank you for implementing the locking floating panels. It's a great addition! Looking forward to the next update / version of TV Paint!
I'm hope I'm not too late during the development of the next build of TV Paint, but I have a couple of suggestions ask for you to consider, with explination for them of course. It's a follow up to the requests I made last year in May that I failed to mention at the time, but here goes...
TOOLS:
Free Transform Tool with spline distortion
Currently as it stands, when using the free transform tool, the entire layer is gridded with micro nodes to pull and distort the work. However, coming from Photoshop, Clip studio paint, Procreate, Affinity, etc, this is the only application I know of that pins the transformation in a geometric pull, which causes the selection to not distort very cleanly (very pointy) and actually drag the entire layer in a slippery way. I'm sure that in its current state that there is niche cases for its use, but would it be possible to either incorporate a spline control feature like almost every other art application, or if an entirely new tool could be invented to coexist with the current tool. This makes correcting posing a much easier task rather than having to switch to another app to do the job or redrawing/restarting the drawings again.
Magic Color Erasers modification
These tools are so darn game changing, which I why I only draw on TV Paint, although there's a bit of a hiccup with the opacity settings. I want to aim for creating an action in my custom panel where I am essentially changing the size and the opacity, except when changing the opacity, this turns the tool into a default brush, not an eraser with specific color erasing. This may be a bug, or perhaps I'm missing something here. I merely ask this because I cross my contours over each other with the RBG colors rather than make lots of layers, and then erase 90% of said colour to have a micro xray vision through forms without entirely erasing them.
A hotkey for changing opacity levels
Having to manually change the opacity each time I'm drawing and switching tools is a bit of a nascence. Could you introduce some new shortcuts to immediately alter the opacity to a certain level. Kind of like how Photoshop and Affinity can go from 10/20/30/40/50/60/70/80/90/100% with a single click of the number keys.
Guideline: Symmetry
This is an incredible feature within Procreate, Affinity and most established in Clip Studio Paint. All the applications listed however have one thing against them. They are dirt-slow in contrast to the engine of TV Paint, and have clumsy guideline management. TV Paint's guideline system is the cleanest I've ever used, and it would be truly appreciated if a flexible symmetry guideline feature could be implemented, with a meter to adjust how many symmetry star lines are present. Being able to select an area with its mirrored reflection(s) also being selected at the same time destined to go on the same reflected coordinates as the original area selected, as well having the option to disable the mirrored selection feature if need be (for cases such as edits).
Liquify Tool
Being able to morph an entire layer with brush stroke input, pushing and pulling the pixels into something custom warped. A nice quality of life improvement for correcting poses, bending gesture and background reshaping.
TIMELINE:
Keyframe nodes within the camera layer
If the layer is at all modified when extending or reducing its length, the camera motion goes off time which can mess up the planned positioning. So sort of like how After Effects manages its nodes, could there perhaps be a similar system to better keep the camera under control, considering that the camera is the only tool to my understanding that has this much flexibility with real-time non-destructive modifications where as every other FX or modification requires a baked render.
Gradient Mapping
In terms of coloring in background and illustrations, I personally work from values then turning them into colors, except each and every time, I have to abandon TV Paint to an application that supports gradient mapping, which is where essentially you can assign a color to modify itself to with an invented gradient to alter the values underneath it, leaving the image destructive-less and having the greatest control with color management and customization. I know that the tool Line Color and Line Color Enhanced is essentially this, except this isn't working with gradients, only single spot colors - and it is a destructive FX rather than a layer mode. If this couldn't be possible for a layer feature, could it be possible as an FX in the color section? Turning selected flat colors to become unique gradient to be assigned to B/W gradients.
Assigning Guidelines to layers
Having the option to assign a guideline to a layer, so that when the layer is moving via the panning or transform tool, the guideline follows it, preventing the guideline becoming offset.
Folders!
Being able to cascade layers into a single folder within the timeline Ui would be a blessing! Especially when working with multiple character in animation or background elements. Nothing special really... Just to be able to tidy them up into one place, sort of like a normal layer with all of its accessibilities, but all parented into one layer.
BONUS REQUEST:
Vector Capability - I'm not expecting this to come true, and I know this is a ridiculous request... but if it ever did... Goodbye Toonboom... Or at least consider making a separate app to keep the fat off the coding with something like "TV Ink Animation" as the sister of TV Paint Animation. You devs are good at what you do!
I hope you can consider this list, and a massive thank you for implementing the locking floating panels. It's a great addition! Looking forward to the next update / version of TV Paint!