Triple dissolves easily done
Posted: 06 Aug 2022, 10:00
I've always been a fan of all those nifty in-camera techniques of animation from Eastern Europe or Canada. This night I found a way to re-create one of them more easily (yes, I dream of animation and technical problems).
This one is a way to have a limited set of drawings appear to be animated more softly, or create some soft animated texture effect without real inbetweening. You can find examples everywhere, prominently in the films of Frédéric Back ("The Man Who Planted Trees" was completely done with this) or the advertising work of Richard Williams.
Basically you have three or more passes in camera where each drawing is faded in and out, the following passes start with an offset so in the end at every given frame somethig adds up to 100% exposure. Hans Bacher gave a nice diagram on his website https://one1more2time3.wordpress.com/20 ... dissolves/: Note that in each frame, all passes add up to 100%. You can use your own values (like I did), but you get the idea.
You can create a simple version of this with having some animation on 1's, then stretch it to a multiple of the layer's length set to interpolate, but this is just one layer of drawings and often just gives the look of a badly transcoded animation from a cheap VHS tape. We can do better.
The more passes, the denser the resulting effect. Useful for moving foliage, waves on water, the heat-shimmering sun, and the like.
So here's my new recipe for that:
- Determine the overall animation interval. Example: I have a set of 3 interlocking layers of several drawings, each drawing 9 frames long, with an offset of 3 and 6 frames of the last two to the first. Draw them.
- Create a new layer.
- Fill this layer completely with solid color, with different opacity for each frame. Example: 83%, 60%, 40%, 13%, 0% - now copy the first 4 frames, append, and reverse order.) 9 frames full of differently transparent color.
- Set the mode at beginning and end to repeat.
- Set this layer as mask. See that it aligns with the 9 frames of your animation.
- Select your complete animation and hit delete. (You may duplicate your animation before this operation, just in case.)
- Now each of your drawings fades in and out over 9 frames. Arrange your layers so you get the offset you want.
- Hit play. Enjoy.
You can tweak this in any direction: longer or shorter intervals and different opacity settings. You could even use some paper texture while building the fading mask. After this operation you could merge all those layers and stretch them even further for really slow effects.
This one is a way to have a limited set of drawings appear to be animated more softly, or create some soft animated texture effect without real inbetweening. You can find examples everywhere, prominently in the films of Frédéric Back ("The Man Who Planted Trees" was completely done with this) or the advertising work of Richard Williams.
Basically you have three or more passes in camera where each drawing is faded in and out, the following passes start with an offset so in the end at every given frame somethig adds up to 100% exposure. Hans Bacher gave a nice diagram on his website https://one1more2time3.wordpress.com/20 ... dissolves/: Note that in each frame, all passes add up to 100%. You can use your own values (like I did), but you get the idea.
You can create a simple version of this with having some animation on 1's, then stretch it to a multiple of the layer's length set to interpolate, but this is just one layer of drawings and often just gives the look of a badly transcoded animation from a cheap VHS tape. We can do better.
The more passes, the denser the resulting effect. Useful for moving foliage, waves on water, the heat-shimmering sun, and the like.
So here's my new recipe for that:
- Determine the overall animation interval. Example: I have a set of 3 interlocking layers of several drawings, each drawing 9 frames long, with an offset of 3 and 6 frames of the last two to the first. Draw them.
- Create a new layer.
- Fill this layer completely with solid color, with different opacity for each frame. Example: 83%, 60%, 40%, 13%, 0% - now copy the first 4 frames, append, and reverse order.) 9 frames full of differently transparent color.
- Set the mode at beginning and end to repeat.
- Set this layer as mask. See that it aligns with the 9 frames of your animation.
- Select your complete animation and hit delete. (You may duplicate your animation before this operation, just in case.)
- Now each of your drawings fades in and out over 9 frames. Arrange your layers so you get the offset you want.
- Hit play. Enjoy.
You can tweak this in any direction: longer or shorter intervals and different opacity settings. You could even use some paper texture while building the fading mask. After this operation you could merge all those layers and stretch them even further for really slow effects.