Apply a mask to existing pixels
Posted: 07 May 2022, 22:47
I'm trying to hide part of a character's body, without actually just erasing part of that character. I would like to know if I can use a new mask to hide pixels on a layer where there are already pixels drawn.
I understand the basics of how to use a mask: I can draw on one layer (layer 1), activate the mask for that layer, create a new layer above it (layer 2), and my lower-layer mask will apply to the above layer, either allowing me to only draw within the pixels of the first layer, or only draw outside of those pixels.
The problem is that the mask will only apply to pixels that I draw AFTER I activated the mask. I understand that there simply may not be a way to hide an existing character using a mask, but then what would be the method? (I'm trying to hide the character's feet in the background) I've tried messing around with blending modes, but that hasn't helped (the erase mode comes close, but it erases all of the layers below it, not just one).
Any help would be appreciated!
I understand the basics of how to use a mask: I can draw on one layer (layer 1), activate the mask for that layer, create a new layer above it (layer 2), and my lower-layer mask will apply to the above layer, either allowing me to only draw within the pixels of the first layer, or only draw outside of those pixels.
The problem is that the mask will only apply to pixels that I draw AFTER I activated the mask. I understand that there simply may not be a way to hide an existing character using a mask, but then what would be the method? (I'm trying to hide the character's feet in the background) I've tried messing around with blending modes, but that hasn't helped (the erase mode comes close, but it erases all of the layers below it, not just one).
Any help would be appreciated!