this is making me nervous
this is making me nervous
The new last build of the software did get rid of the exposure problems in the scene i have send to the tvpaint team.
However, ever old shot i have loaded into that new build
not only does the same thing as before (blanking frames that are there in the timeline, but now even without them having exposure frames (tvp1.1)) But in some cases it also delays several layers, making them out of sync with other layers. The Animation looks very funky that way, but you will understand that it is not that functional.
I don't want to be a pain in the ass, but can someone help me out?
I work on PC Windows xp svpck 2
AMD Athlon 64 30000+
2gb RAM
Geforce FX 5700 (Nvidia)
Can anyone test if they have the same problem by loading a scene entirely
made with tvp 8.1 build, and look for delays and frames not showing.
thanks for your time!!
If it is me doing something stupid i apologize in advance (it happend before)
However, ever old shot i have loaded into that new build
not only does the same thing as before (blanking frames that are there in the timeline, but now even without them having exposure frames (tvp1.1)) But in some cases it also delays several layers, making them out of sync with other layers. The Animation looks very funky that way, but you will understand that it is not that functional.
I don't want to be a pain in the ass, but can someone help me out?
I work on PC Windows xp svpck 2
AMD Athlon 64 30000+
2gb RAM
Geforce FX 5700 (Nvidia)
Can anyone test if they have the same problem by loading a scene entirely
made with tvp 8.1 build, and look for delays and frames not showing.
thanks for your time!!
If it is me doing something stupid i apologize in advance (it happend before)
ok, this what i found.
There is no blanking frames like previous, it is just different.
The layers that have a delay and some large enough to not show entirely,
are those that don't start from frame zero but at a later frame. Adding empty frames up to frame 0 (or 1 depending on your setting) removes the delay.
So starting an entire layer away from the starting 1- frame causes a delay longer than the amount of frames.
If somebody please could check if they have a similar problem?
If it is my computer i have a lot of shots to adjust.
There is no blanking frames like previous, it is just different.
The layers that have a delay and some large enough to not show entirely,
are those that don't start from frame zero but at a later frame. Adding empty frames up to frame 0 (or 1 depending on your setting) removes the delay.
So starting an entire layer away from the starting 1- frame causes a delay longer than the amount of frames.
If somebody please could check if they have a similar problem?
If it is my computer i have a lot of shots to adjust.
No, with the 1.1 build. Anyhow, I can reproduce the behavior in the last version. (Downloaded this morning).
Make 2 animation layers.
First layer: start with one black dot , hold 5 frames. from there draw an extra dot on every 2 frames.
Sec layer: move the animations layer's startingpoint to frame 5 .
Animate an orange dot per 2 frames, as to match the black dots.
Hit play.
I have a delay that at first glance seems to be double (or something) the amount of frames removed from zero, ten in this case.
It won't make for a nice animation but you get the idea
I hope this was clear, if not lemmeknow.
thanks!!
Make 2 animation layers.
First layer: start with one black dot , hold 5 frames. from there draw an extra dot on every 2 frames.
Sec layer: move the animations layer's startingpoint to frame 5 .
Animate an orange dot per 2 frames, as to match the black dots.
Hit play.
I have a delay that at first glance seems to be double (or something) the amount of frames removed from zero, ten in this case.
It won't make for a nice animation but you get the idea
I hope this was clear, if not lemmeknow.
thanks!!
'start at image' seems to be still starting at 00.00.00.
But i think the indicator is this: when i add empty images up to frame 0 or 1 (depending) the delay is gone. So i did not move a single frame.
Also when i'm in the timeline my frames are nicely alligned and showing so in the preview window.
hope all of this isn't to confusing.
But i think the indicator is this: when i add empty images up to frame 0 or 1 (depending) the delay is gone. So i did not move a single frame.
Also when i'm in the timeline my frames are nicely alligned and showing so in the preview window.
hope all of this isn't to confusing.
The problem was that you had a bug... but yes anyway, A1's problem is fixed.
Those who encounter this annoying problem can contact us at support@tvpaint.com for a free solution.
Thanks for still supporting us
Those who encounter this annoying problem can contact us at support@tvpaint.com for a free solution.
Thanks for still supporting us