Rotating part of an image - feathering the edges with distortion instead of fading
Posted: 21 Aug 2020, 10:34
For our current project it would be most useful if the rotation of a selection could make use of feathering.
What i need is for the parts of the image that are not moving to stay connected in a fluid way to the imageparts that are transformed.
to express it visually; it should connect like rubber and not like mist.
The current fade usually does not deliver the best result because the smoothing of the selection of the rotation causes a smudged crossfade (mist).
Strangely enough, this fade starts appearing as a smudge with a rotation of zero degrees (Bug?)
this is a 400pixel diameter circle selection with a smoothvalue of 100, and a transformtoolrotation of zero : white smudge appears even if the rotation is zero?
when you make any rotation there will be a smudge (caused by the fading of the smooth setting of the selection)
this is smooth value 100
I would like to have a way in tvpaint where rotating part of an image can be achieved with a gradual distortion (rubber), instead of a gradual fade.
and also have a larger fade range then 100, so that i t would be possible to do this: this image was achieved using the warpgrid, it has to be done manually and is quite labor intensive as you cannot create a bounding box on selected gridpoints.
This would be an alternative way of achieving what i want,
add an option to manipulate multiple selected gridpoints of the warping grid with the use of a bounding box.
What i need is for the parts of the image that are not moving to stay connected in a fluid way to the imageparts that are transformed.
to express it visually; it should connect like rubber and not like mist.
The current fade usually does not deliver the best result because the smoothing of the selection of the rotation causes a smudged crossfade (mist).
Strangely enough, this fade starts appearing as a smudge with a rotation of zero degrees (Bug?)
this is a 400pixel diameter circle selection with a smoothvalue of 100, and a transformtoolrotation of zero : white smudge appears even if the rotation is zero?
when you make any rotation there will be a smudge (caused by the fading of the smooth setting of the selection)
this is smooth value 100
I would like to have a way in tvpaint where rotating part of an image can be achieved with a gradual distortion (rubber), instead of a gradual fade.
and also have a larger fade range then 100, so that i t would be possible to do this: this image was achieved using the warpgrid, it has to be done manually and is quite labor intensive as you cannot create a bounding box on selected gridpoints.
This would be an alternative way of achieving what i want,
add an option to manipulate multiple selected gridpoints of the warping grid with the use of a bounding box.