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Re: Video tutorials

Posted: 07 Apr 2016, 15:27
by D.T. Nethery
Inbetweening tutorial (using TVPaint ) -

https://www.youtube.com/watch?v=0rp3zXBEhCE" onclick="window.open(this.href);return false;



Tutorial by Toniko Pantoja ... story artist, 2D animator and director. Worked as a Story Artist at Chavvo and Dreamworks, 2D animation for Picnic Productions. The founder of Brushtale Works.
http://stringbing.tumblr.com/" onclick="window.open(this.href);return false;

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Re: Video tutorials

Posted: 07 Apr 2016, 15:44
by Elodie
Oh ! He is a former student from CalArts. That's pretty cool, thanks for sharing !

Re: Video tutorials

Posted: 17 May 2016, 09:27
by Elodie
This one for beginners was posted on the week-end :


Re: Video tutorials

Posted: 17 Oct 2016, 08:40
by Elodie


Colin Bennett recorded his first experience with TVPaint. An excellent video to share among the people who are afraid of taking the plunge :D

Re: Tutorial on using Video Input

Posted: 23 Feb 2017, 19:02
by D.T. Nethery
This is not a Video Tutorial, but I hope some people may find this useful.

Tutorial on How to Use the Video Input for Stop Motion frame capture or to make a line test -
(click the button Spoiler: Afficher to view the tutorial)
Spoiler : :
In the TVPaint 11 User Manual under "Video Input" it says:
"This lesson is not yet available. If you have any questions regarding this lesson, don't hesitate to ask it on our forums. Thanks for your patience."
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To grab video footage, you must first ensure your peripheral device (webcam with USB, or mini-dv firewire camera) is correctly installed. Then, you must right-click on the webcam icon button located on the bottom right-hand side of the project window or go to the menu Windows > Animation > Video In Settings. This action opens the Video Input panel. ]

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If your device is correctly connected to your computer, opening this window will show what is presently seen by the device in the preview window. You may need to first select your device as from the menu of available video input devices (this list will vary depending on how many video devices you have available . If you only have a single webcam enabled then that is the only device you will see).

Here is a view of the Video Input panel with the list of available video input devices. In this example the Logitech Webcam C930e 2 will be selected.

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The Video Input panel settings:


* Device : you choose here which video input source you will use (very useful if you have several cameras or webcams connected ). The “Settings” button, just below will open the webcam’s settings if you are using TVPaint Standard Edition (32bits version) . In TVPaint Pro (64bits) this Settings button is not used.
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* Mix : the mix option is a little like a light table or “onion-skin” function (very useful if you make stop-motion movies). This option will allow you to see the previously captured image superimposed with the current live image from the webcam, to assist you in accurately gauging the spacing of the object or puppet you are animating .

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* Rotation : rotate the orientation of the captured image from 0°, 90°, 180° or 270°. (very useful if you want to use the video input to line-test an animation made on paper. Instead of turning your camera, rotate the image orientation with TVPaint .)
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* Apply in : you can choose where your grabbed image will go
  • Append image : add a new image into the same layer
    New layer : add a new layer with the grabbed image
    Current image : replace the current image by the new grabbed one


* Length : here you can define how many exposures your grabbed image will be held for on the Timeline. By default it is “1” , which means each captured image will be held for 1 frame (“ON 1’s”) , but if you change it to 2 then each captured image will be held for 2 frames (“ON 2’s”) and so forth.

* Field : here you can manage the video fields during grabbing. -
  • As is : no field (in most cases use this setting, As Is )
    Lower first : only lower fields will appears
    Upper first : only upper field will appears
    Mix : the image will be composed of 50% higher fields and 50% lower field
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* Enable play : reads the entire clip (very useful for review of your progress if you're making a stop motion movie)

* Frame rate : choose here the preview frame rate
  • Playback - reads the preview playback like the clip playback frame rate.
    1/2 playback - reads the preview playback speed half of the clip playback
    1/4” playback - reads the preview four times less than the clip playback
    Project - reads the preview playback like the project's frame rate (the one you've chosen when you've created your project , for example : 24 FPS. )
    1/2 project - read the preview half as the project frame rate
    1/4 project - read the preview four times less as the project frame rate.


* Play frame : choose how many images you want to see when play the preview .
* Hold frame : choose how long will appear what your camera / webcam is filming (in FPS) after playing the preview.

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*Grab Input - this button will grab video input from the camera. You may also use the keyboard shortcut Tab to execute the command to grab video input.
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These screen grabs review the procedure:

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I didn't do any screen captures to show it , but notice the "motion blur" added to the fast actions of the giraffe puppet. That can be done with the blur tools in TVPaint after the animation is completed. (and I'm not sure , but I think the blinks on the giraffe puppet were also animated as overlays in TVPaint ?)
TVPaint_stop-motion_giraffe.gif
TVPaint_stop-motion_giraffe.gif (181.86 KiB) Viewed 92856 times
For Stop-Motion video frame capture from a Webcam it is highly recommended to use the webcam properties to disable Auto-Focus (set to Manual Focus) and disable Auto-Exposure/Auto White Balance (to set the Exposure manually) to avoid flickering frames from the auto-exposure or auto-focus attempting to reset itself between frame captures. For Windows users using one of the Logitech HD (C-930e, C-920, C-615) webcams or the Microsoft Lifecam Studio webcam this is variously known as "Logitech Webcam Settings" , "Webcam Properties" , "Driver Property Page" . Check the support page for your webcam.

For Mac users the webcam control software iGlasses is recommended , or a similar software called Webcam Settings, which will allow the user a high degree of control in adjusting the image quality from the webcam (Logitech C-930e or Logitech C-920 recommended).

See this tutorial about using the webcam control software to adjust your camera settings: Using HD Webcam Control Software .

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Capture drawings for a line test/pencil test -

The same Video Input can be used to to capture drawings frame by frame instead of stop-motion puppets , so you can make a traditional animation line test/pencil test from your drawings. (this may also be done with a scanner , then importing the scans into TVPaint, but video capture is faster for making a quick pencil test.) It is advisable to mount the webcam on a copy stand or a tripod , pointing straight down at the drawings , which are registered with a peg bar taped down under the camera.

Something like this would be ideal to mount the webcam and a peg bar taped down below for capturing your drawings:

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After capturing the drawings you should then run the Scan Cleaner FX on the drawings to lighten or clean the drawings and to make them transparent , so you can see-through the captured layers to a Background layer underneath .

Re: Video tutorials

Posted: 24 Feb 2017, 10:53
by schwarzgrau
Ah that's really useful. Thank you David!

Re: Video tutorials

Posted: 11 Apr 2017, 08:06
by Elodie
For your information, we officially released the 44 tutorials I recorded with Elephorm 2 years ago. They are all available on YouTube :
https://www.youtube.com/playlist?list=P ... x-Q3F7GepJ

Re: Video tutorials

Posted: 19 Apr 2017, 11:08
by Elodie


Bloop animation released tutorial video on TVPaint !

Re: Video tutorials

Posted: 20 Apr 2017, 06:00
by Elodie
And another video about compatiblity between TVPaint and Maya


Re: Video tutorials

Posted: 21 Apr 2017, 12:50
by Svengali


Re: Video tutorials

Posted: 02 Jun 2017, 13:56
by Elodie


Another tutorial for beginners

Re: Video tutorials

Posted: 18 Jul 2017, 15:32
by Benjamin Cerbai
Hey ! Here is a tutorial about how to convert your drawn frames to digital frames :


It shows some "crossplatform" process between TVPaint and Photoshop.

Re: Video tutorials

Posted: 19 Jul 2017, 03:26
by D.T. Nethery
Benjamin Cerbai wrote: 18 Jul 2017, 15:32 Hey ! Here is a tutorial about how to convert your drawn frames to digital frames :
https://vimeo.com/219954510

It shows some "crossplatform" process between TVPaint and Photoshop.
I watched it , but didn't understand the workflow ... the person doing the demo imports scanned drawings into TVPaint , runs the peg holes registration , then exports all the frames to Photoshop to do the paintbucket flood fill coloring ... This is an unnecessary extra step because once the drawings are imported into TVPaint, the peg holes registered and scan cleaner applied , the flood fill coloring can be done in TVPaint , with no need to take the drawings into Photoshop for flood fill coloring .

Re: Video tutorials

Posted: 19 Jul 2017, 05:29
by Elodie
Sure but eh! Who are we to judge if the guy feel more comfortable on Photoshop ? :mrgreen: (and I remember he says that colouring can be done on TVPaint indeed).

Anyway, I think it's good to have such a video, there are people who still think TVPaint is a closed software without any bridges to other technologies...

Re: Video tutorials

Posted: 25 Jul 2017, 09:05
by Benjamin Cerbai
Here is tutorial from Animation River about the Timeline Notes :



He makes a lot of tutorials in Russian only but a few like this one have English subtitles.

I encouraged him to do more of this English subtitled videos because he explains very well TVPaint tools and possibilities. :)