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Re: Roll drawings macro

Posted: 23 Mar 2009, 16:27
by malcooning
nice hands Tiger knight ) (yours?)
We often see forum members' work, but rarely their hands!

I'm thinking of opening a "post your hands at work" thread :wink:

Re: Roll drawings macro

Posted: 16 Dec 2011, 19:11
by masterchief
I am so happy to find this thread... I eventually found myself at a loss after having replaced my HDD and the autohotkey macros were no longer there. I love the roll drawings macro. ~peace

Re: Roll drawings macro

Posted: 12 May 2013, 21:50
by meslin
FYI - On a Mac this exact behavior can be set up quite easily with ControllerMate (http://www.orderedbytes.com)
Highly recommended application for nerds.

Re: Roll drawings macro

Posted: 19 May 2013, 00:38
by masterchief
meslin wrote:FYI - On a Mac this exact behavior can be set up quite easily with ControllerMate (http://www.orderedbytes.com)
Highly recommended application for nerds.
I use the Shuttle Pro v2 from Contour Design
http://retail.contourdesign.com/?/products/23" onclick="window.open(this.href);return false;

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Re: Roll drawings macro

Posted: 01 Jul 2013, 09:01
by schwarzgrau
On OS X you can even use the free version of controllermate for this.
This would be the setup if you want to use y for rolling back 2 frames and x to roll 2 frames forward.

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If someone needs it as a file or some instructions I'm willing to help.

Re: Roll drawings macro

Posted: 03 Oct 2014, 10:23
by schwarzgrau
I noticed I did a stupid mistake in the configuration I posted here.
So here is the right one.

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If you don't use an external Apple-Keyboard you need to change the top-blocks.
Just open the Palette > Controllers Window ( ⌥⌘1 ).
There are all your "Controllers" listed. Type on your device and it will get a blue highlight around them. Now choose it and tap on the key you wanna use to see where it gets highlighted.
Drag this key out of the list next to my configuration and replace my top-buttons with yours.

........................................................................................................................

Now you can click on the DELAY-block and open the Inpector if it isn't already open ( ⌘1 ).
There you can adjust the delay. If you working in 24fps it's already right, if not you need to adjust it:

1second / 8fps = 0,125
1second / 12fps = 0,08 delay
1second / 24fps = 0,04 delay
1second / 25fps = 0,04 delay



Or you can increase the rollback, by duplicating one delay and one arrow and put it on the list.

.........................................................................................................................

In this example I used three rollback-frames with 12fps, with pressing ⌘L or ⌘K

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It sounds a lot more complicated then it is I guess.
You can download both configurations in the attachment, but you propably need to change the topblocks.
I think you can use my configurations even with the free version of Controllermate
(by the way, I already set it up, so it only gets activated if TVP is running in the foreground)

Re: Roll drawings macro

Posted: 10 Nov 2014, 23:22
by juansolimar
Hi! for tvpaint 10 this is the ahk code:

Code: Select all

#IfWinActive ahk_class TVP Animation 10 Pro
and another observation, if you want to use the numpad, you have to type "numpad" before the number. otherwise works only in the numbers above the letters