Creating fireworks?

Please use this part to report bugs & errors, ask questions & "How to..."
User avatar
Peter Wassink
Posts: 4380
Joined: 17 Feb 2006, 15:38
Location: Amsterdam
Contact:

Re: Creating fireworks?

Post by Peter Wassink »

go into these tabs: emitters>particles>current

then you are in the current particle and here you can set a velocity profile to make the particles slow down.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
BruceM
Posts: 271
Joined: 17 Jan 2014, 15:39

Re: Creating fireworks?

Post by BruceM »

I've tried adjusting the Velocity amount again, but it's only affecting the size of the explosion. No matter what value I set it to, the speed of the ring of exploding sparkles remains constant, rather than slowing as they move outward from the center.

I know the particle generator is a very complex element in TVP, but I wish they had more complete documentation for it. This is very frustrating.
BruceM
Posts: 271
Joined: 17 Jan 2014, 15:39

Re: Creating fireworks?

Post by BruceM »

Regardless, thank you for your help Peter!
User avatar
Peter Wassink
Posts: 4380
Joined: 17 Feb 2006, 15:38
Location: Amsterdam
Contact:

Re: Creating fireworks?

Post by Peter Wassink »

complex is true ...many parameters,
and then sometimes even not enough...

in order to answer your question i tried it myself and i did get it to work, but in trying i also played around with others like gravity, weight, friction etc. they might play a role
but i'm not precisely sure which.

It would indeed be good to have some documentation with an overview of what exactly all parameters do and how they influence each other.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Post Reply