Anyone remember this one?
http://www.treeshark.com/treeblog/?p=301). Then I remembered the spline tools in TVP and was able to construct a grid much faster than ever. Here's how:
1. Sketch the grid you want. It doesn't have to be mathematically accurate, instead it can be a "toon perspective". (That's why we use 2D and not CGI.)
2. Start with the horizontal and vertical line. If you do a symmetrical grid, you only need to draw one quarter of the grid, rest is done with duplicating and flipping images.
3. Select the B-spline tool. I found I get best results if I place the middle point inside the yellow zone. I place several lines in more or less even distance. Then I fill with more lines halfways, like inbetweens. Repeat with as many grid lines you need.
Immensely helpful, this spline tool.
I was searching for mine today, without success, because I wanted to construct a spherical perspective (a nice explanation is given at Spherical perspective in TVP
Spherical perspective in TVP
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: Spherical perspective in TVP
well, we have this kind of guide in our TODO list, but I don't know when we will have time to work on it.
Fabrice Debarge
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Re: Spherical perspective in TVP
If I remember well, there is this kind of tool in Lemecs's RockNroll plugin, but I don't know if it still works :
http://forum.tvpaint.com/viewtopic.php?f=26&t=2481" onclick="window.open(this.href);return false;
You can also use the latest version of lazynezumi that includes curved perspective, it's really clever.
http://forum.tvpaint.com/viewtopic.php?f=26&t=2481" onclick="window.open(this.href);return false;
You can also use the latest version of lazynezumi that includes curved perspective, it's really clever.
Working on Windows 10
Creator of Disnosc, providing storyboard, animation and design for 2D realistic pictural animation: https://www.disnosc.fr/ - nathanotano@disnosc.fr
Highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios.
Creator of Disnosc, providing storyboard, animation and design for 2D realistic pictural animation: https://www.disnosc.fr/ - nathanotano@disnosc.fr
Highly interested in animation workflows, I'm open to scripting new TVP functions for individuals and studios.
Re: Spherical perspective in TVP
Why is this topic in content sharing ? Shouldn't it be placed in feature requests ?
Re: Spherical perspective in TVP
Because I was just sharing a how-to, not requesting anything.
Maybe we should add a section to the forum for this?
Maybe we should add a section to the forum for this?
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: Spherical perspective in TVP
Oh ok, I wasn't sure, my apologise
Re: Spherical perspective in TVP
But having a spherical perspective tool inside TVP would be great. I just wonder how it should work within the concept "no artwork outside the project boundaries", because I think any perspective tool is more useful when I can place vanishing points quite far outside the artwork. When I did that stuff on paper, I often had two vanishing points 1,5 m away from each other.
This is not a grid I'd prefer, but should illustrate my point of being able to place that tool outside the profect area.
This is not a grid I'd prefer, but should illustrate my point of being able to place that tool outside the profect area.
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
Re: Spherical perspective in TVP
in the guide system, the vanishing points can be outside the boundaries of the project.
Fabrice Debarge
Re: Spherical perspective in TVP
Its really good post you have shared.Thanks a lot
Graduated from Soran University with First Class Degree with Honours in Computer Science.