The camera time profile should not use: " whatever the frame number the longest layer ends on, is going to be the total profile time"
this behaviour often becomes very confusing.
for instance: if you switch to "display the current layer", suddenly this layers last frame becomes the profile time endpoint and the camera move is thrown completely off, into a new timing
or if, while animating, you are adding frames a cam move will start to change its position.
i think it should always use the mark in and mark out as its begin and end point.
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camera time profile improvement
- Peter Wassink
- Posts: 4437
- Joined: 17 Feb 2006, 15:38
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camera time profile improvement
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: camera time profile improvement
I understand this behavior is not very comfortable. Actually, I think the solution should be linking the camera move to the mark out point (if no mark out = longest layer, just like now).
It would also allow to place camera moves, even if the layer gets only 1 instance of 1 frame.
But I remember it was technically impossible in 2011. Maybe now it may be possible, since the structure of the timeline changed with TVPaint 11.
It would also allow to place camera moves, even if the layer gets only 1 instance of 1 frame.
But I remember it was technically impossible in 2011. Maybe now it may be possible, since the structure of the timeline changed with TVPaint 11.