input+Shift locking movement into 45 Degree increments
- Peter Wassink
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input+Shift locking movement into 45 Degree increments
When you hold shift, TVPaint locks/snaps all drawing movements (or other pen input tools) along straight lines at these 4 angles:
0° /180°
45° /225°
90° /270°
135° /315°
I want SHIFT to only snap in the two 90° angles, because of these three reasons:
1) Too often i get snapped into a 45° angle when i'm trying to get snapped into a 90° angle
the 45 degree steps makes it very hard to do a simple horizontal or vertical shift, especially when zoomed out from a high resolution project
2) 45° are very seldom used, 90°/180° much more often.
3) the new guidelines panel is now a very good place to get a 45°(if for some reason you do happen to need this.)
0° /180°
45° /225°
90° /270°
135° /315°
I want SHIFT to only snap in the two 90° angles, because of these three reasons:
1) Too often i get snapped into a 45° angle when i'm trying to get snapped into a 90° angle
the 45 degree steps makes it very hard to do a simple horizontal or vertical shift, especially when zoomed out from a high resolution project
2) 45° are very seldom used, 90°/180° much more often.
3) the new guidelines panel is now a very good place to get a 45°(if for some reason you do happen to need this.)
Peter Wassink - 2D animator
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- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
no one else ever experienced trying to pan something vertically and then seeing your art veer off in a 45 degree angle?
Peter Wassink - 2D animator
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- Paul Fierlinger
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Re: input+Shift locking movement into 45 Degree increments
I never use the pan function that way. I use it to just pick up a drawing and shove it somewhere else.
Paul
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- schwarzgrau
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Re: input+Shift locking movement into 45 Degree increments
No, but I tried panning around something while pressing shift and you're right I guess, the 45° are really annoying.Peter Wassink wrote:no one else ever experienced trying to pan something vertically and then seeing your art veer off in a 45 degree angle?
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Re: input+Shift locking movement into 45 Degree increments
+1
and when making horizontal and vertical lines with the SHIFT. I would prefer I could keep SHIFT prssed down wothoput releasing it and still makes differnt vertical and horizontal lines. Now I have to re4lease and press shift to make a differnt vertical or horizontal line.
-Mads
and when making horizontal and vertical lines with the SHIFT. I would prefer I could keep SHIFT prssed down wothoput releasing it and still makes differnt vertical and horizontal lines. Now I have to re4lease and press shift to make a differnt vertical or horizontal line.
-Mads
Re: input+Shift locking movement into 45 Degree increments
Yes, I think Mads idea now makes this a very sensible en useful suggestion.
+1
+1
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- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
Can you explain this? i don't understand your suggestion, how can this work?Mads Juul wrote:...and when making horizontal and vertical lines with the SHIFT. I would prefer I could keep SHIFT prssed down wothoput releasing it and still makes differnt vertical and horizontal lines. Now I have to re4lease and press shift to make a differnt vertical or horizontal line.
-Mads
Peter Wassink - 2D animator
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- schwarzgrau
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Re: input+Shift locking movement into 45 Degree increments
I guess if you press shift and move left or right you're moving your graphic in the horizontal axis. But if you move your cursor down or up over a specific value you get the vertical axis.
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- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
ah, but then i'd want to be able to have control over this value because i like it huge.schwarzgrau wrote:I guess if you press shift and move left or right you're moving your graphic in the horizontal axis. But if you move your cursor down or up over a specific value you get the vertical axis.
The nice thing (for me ) is you can start a horizontal movement then (althewhile pressing SHIFT) just let your cursor drop way out of the way so no cursor is in view
and only judge the horizontal placement in the knowledge that the vertical position is safe.
Peter Wassink - 2D animator
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- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
any team reaction on this?
Right now this 45 degrees sliding is making my life hell (figuratively spoken off course )
it seems that on my cintiq tvpaint always prefers going 45 degrees over going straight, its 'just very annoying.
Right now this 45 degrees sliding is making my life hell (figuratively spoken off course )
it seems that on my cintiq tvpaint always prefers going 45 degrees over going straight, its 'just very annoying.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
would it be hard to remove this behavior in the next built?
it seems to be happening much more frequently working on my cintiq then with mouse.
(when i had an intuos i used a mouse for my second screen but also this kind of actions)
it seems to be happening much more frequently working on my cintiq then with mouse.
(when i had an intuos i used a mouse for my second screen but also this kind of actions)
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
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- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
i'm bumping this because:
- it still happens to me a lot on my cintiq
- i notice students wrestling with it.
- there was no "to do list reaction" yet...
this is an annoying function that needs to go!
- it still happens to me a lot on my cintiq
- i notice students wrestling with it.
- there was no "to do list reaction" yet...
this is an annoying function that needs to go!
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
- D.T. Nethery
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Re: input+Shift locking movement into 45 Degree increments
I missed this post when you first made it , but noticed the bump up. I agree . This is an annoying function and would bePeter Wassink wrote: ↑29 Sep 2017, 19:56 i'm bumping this because:
- it still happens to me a lot on my cintiq
- i notice students wrestling with it.
- there was no "to do list reaction" yet...
this is an annoying function that needs to go!
nice to fix it as you have proposed.
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Re: input+Shift locking movement into 45 Degree increments
it was on the TODO list.
the behavior will be changed very soon.
the behavior will be changed very soon.
Fabrice Debarge
- Peter Wassink
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Re: input+Shift locking movement into 45 Degree increments
you guys don't know half how cool you are!
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM