Improving Rooms

This section is dedicated to the feature & improvement requests (be sure what you are asking does not exist yet in TVPaint Animation ;) )
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Peter Wassink
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Improving Rooms

Post by Peter Wassink »

Rooms is a potentially powerful feature but it leaves quite some ....room...( :roll: :wink: ) for improvement.

i'd like for instance the option to switch off the sidedrawers in one of the rooms but when i do this in the preferences they are gone in all the rooms.
annoying i have to put back all the now floating panels back in their spot as if my bookcase had fallen over.
this is how i find out... drawers are global....

so we also need some way to tell which preference item is global and which is room dependant.

my proposal is to turn the preference panel into something like this:
see image:
rooms.png
rooms.png (15.29 KiB) Viewed 31067 times
this way you get a clear overview off what room has what preference and you can set all rooms at once in a single preference panel session
Peter Wassink - 2D animator
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schwarzgrau
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Re: Improving Rooms

Post by schwarzgrau »

What a nice idea +1
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mox
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Re: Improving Rooms

Post by mox »

Excellent suggestion indeed!
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D.T. Nethery
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Re: Improving Rooms

Post by D.T. Nethery »

+1
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Mads Juul
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Re: Improving Rooms

Post by Mads Juul »

Nice suggestion I agree.

Especiallly that the drawers should not be global

-Mads
habashtvpaint
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Re: Improving Rooms

Post by habashtvpaint »

+1
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NathanOtano
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Re: Improving Rooms

Post by NathanOtano »

Yay!
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habashtvpaint
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Re: Improving Rooms

Post by habashtvpaint »

May I add to Peter's excellent proposal a little suggestion!?

can the rooms buttons be replaced on top right of the software window instead of bottom right? and maybe flip the order of the buttons?

like from here
before
before
Room_01.png (27.4 KiB) Viewed 31002 times
to here
after
after
Room_02.png (64.39 KiB) Viewed 31002 times
Thanks
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Thierry
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Re: Improving Rooms

Post by Thierry »

I like the idea a lot Peter, but I fear that it might be too confusing for a new user to see so many buttons to check.
I think it would be better to have some pop-ups instead of the checkboxes :
rooms.png
rooms.png (26 KiB) Viewed 30987 times
@Habashtvpaint : The area on top of the software is reserved to the project tabs, if you have a lot of projects opened, it would be strange to see the rooms buttons here.
habashtvpaint
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Re: Improving Rooms

Post by habashtvpaint »

Thierry wrote:I like the idea a lot Peter, but I fear that it might be too confusing for a new user to see so many buttons to check.
I think it would be better to have some pop-ups instead of the checkboxes :
rooms.png
@Habashtvpaint : The area on top of the software is reserved to the project tabs, if you have a lot of projects opened, it would be strange to see the rooms buttons here.
Thanks Thierry, Its true, I guess I never had many projects opened at the same time to realise how the space can be occupied. cheers.
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Elodie
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Re: Improving Rooms

Post by Elodie »

Ok, to do listed.
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mox
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Re: Improving Rooms

Post by mox »

Thierry wrote:I like the idea a lot Peter, but I fear that it might be too confusing for a new user to see so many buttons to check.
I think it would be better to have some pop-ups instead of the checkboxes.
Problem is there are already lots of tabs and pop-ups in there...
Or make the "room 2-3-4" collapsible?
Jerome Lorin
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Peter Wassink
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Re: Improving Rooms

Post by Peter Wassink »

Nice to see such a positive response!
Elodie wrote:Ok, to do listed.
yeah! :D
Thierry wrote:I like the idea a lot Peter, but I fear that it might be too confusing for a new user to see so many buttons to check.
I think it would be better to have some pop-ups instead of the checkboxes :
i find your example actually more confusing then mine ( well off course i would ;-) )
but more seriously... what do the 4 tick boxes in your example do precisely?
i can't see their logic function.

i agree my proposal is busy for the eye but i don't think it is very confusing.
it gives the rooms a much more prominent spot in the preferences, and everyone here agrees they need and deserve this!
Peter Wassink - 2D animator
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Sewie
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Re: Improving Rooms

Post by Sewie »

I have to say; I like Peter's suggestion better because I find it clearer. It is instantly recognizable what the checkmarks are selecting for the different rooms. Also, I don't like it that in Thierry's suggestion the settings for the rooms are 'hidden' behind a pulldown, if you know what I mean...
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piano
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Re: Improving Rooms

Post by piano »

i just noticed that each room has it s own keyboard shortcuts map. Though i can see why this can be useful, it s also a bit of a pain to reload the map 4 times each time your make a change, or i am getting this wrong ? ... maybe there could be a way of have a "same as room x" option for each room that if checked would automatically follow the shortcuts of the specified room, and if not the room ould have it s own ?
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