SDK PLugin development - painting tool
Re: SDK PLugin development - painting tool
If it's a .dll file, it works only on windows, not MacOSX nor Linux.
Quicktime is DEAD. Get over it and move on !
- neonnoodle
- Posts: 240
- Joined: 22 Dec 2010, 14:17
- Location: Boston, MA
- Contact:
Re: SDK PLugin development - painting tool
I'm using Windows 7 (64 bit) and the LazyBrush Plugin doesn't show up in my Plugin menu, either...?
Re: SDK PLugin development - painting tool
Right, I did not compile and test the plugin for 64 bit, yet. I will do it soon, maybe today, and upload it.
I did compile and test for osx, 32 bit, and will upload it this evening. OSX 64-bit, Ill release this next.
Thanks for the interest.
EDIT:
I did a quick test of the 64-bit version. It crashes on every attempt to call a TVXxx function, when calling PiFilter->Callback(...). I guess that on 64-bit the calling convention is different, as parameters are passed differently. Ill try to attach a debugger and figure out whats wrong, but if someone here already solved it, please tell me
EDIT2:
Its not any call to a TVXxx function that crashes, but a call to TVWarning, causes a crash. The reason is that my SDK is not 64bit compatible and all parameters are defined as 32 bit. I can fix that, but I guess its better if I get a newer version of the SDK. Ill ask for it.
I did compile and test for osx, 32 bit, and will upload it this evening. OSX 64-bit, Ill release this next.
Thanks for the interest.
EDIT:
I did a quick test of the 64-bit version. It crashes on every attempt to call a TVXxx function, when calling PiFilter->Callback(...). I guess that on 64-bit the calling convention is different, as parameters are passed differently. Ill try to attach a debugger and figure out whats wrong, but if someone here already solved it, please tell me
EDIT2:
Its not any call to a TVXxx function that crashes, but a call to TVWarning, causes a crash. The reason is that my SDK is not 64bit compatible and all parameters are defined as 32 bit. I can fix that, but I guess its better if I get a newer version of the SDK. Ill ask for it.
Re: SDK PLugin development - painting tool
I added a 64bit windows version of the plugin. I keep updating it when I find bugs, and I post about it in this facebook page:
http://www.facebook.com/groups/327711690681773/" onclick="window.open(this.href);return false;
Ill probably switch to a blog page if some people here will use it.
http://www.facebook.com/groups/327711690681773/" onclick="window.open(this.href);return false;
Ill probably switch to a blog page if some people here will use it.
Re: SDK PLugin development - painting tool
my 2 cents :
You should avoid facebook.
Everything posted on facebook tends to belong to facebook, according to their policy.
You should avoid facebook.
Everything posted on facebook tends to belong to facebook, according to their policy.
Fabrice Debarge
-
- Posts: 3
- Joined: 15 Mar 2013, 14:14
Re: SDK PLugin development - painting tool
I've exactly the same problem with the PiFilter->Callback(... did you get a 64bits SDK or did you convert it yourself?oferk wrote:Right, I did not compile and test the plugin for 64 bit, yet. I will do it soon, maybe today, and upload it.
I did compile and test for osx, 32 bit, and will upload it this evening. OSX 64-bit, Ill release this next.
Thanks for the interest.
EDIT:
I did a quick test of the 64-bit version. It crashes on every attempt to call a TVXxx function, when calling PiFilter->Callback(...). I guess that on 64-bit the calling convention is different, as parameters are passed differently. Ill try to attach a debugger and figure out whats wrong, but if someone here already solved it, please tell me
EDIT2:
Its not any call to a TVXxx function that crashes, but a call to TVWarning, causes a crash. The reason is that my SDK is not 64bit compatible and all parameters are defined as 32 bit. I can fix that, but I guess its better if I get a newer version of the SDK. Ill ask for it.
If you converted it, would you mind to upload your converted files somewhere?
Re: SDK PLugin development - painting tool
Full plug-in now released :
http://forum.tvpaint.com/viewtopic.php?f=3&t=6901" onclick="window.open(this.href);return false;
http://forum.tvpaint.com/viewtopic.php?f=3&t=6901" onclick="window.open(this.href);return false;
Fabrice Debarge