mox gallery
Re: mox gallery
Fresh-baked release (even if it was quite an old production in the drawers..), here is a mobile game where (almost) everything have been done with TVPaint from the bits and pieces, the video to the dedicated website.
That's why I love TVPaint, I don't need to switch tools to get the work done (^_^)
That's why I love TVPaint, I don't need to switch tools to get the work done (^_^)
Last edited by mox on 10 Mar 2015, 17:41, edited 1 time in total.
Re: mox gallery
Wow, that's a good news ! It's a good thing to see there are more and more video games made in part with TVP Animation =)
When will it be released, btw ?
When will it be released, btw ?
Re: mox gallery
Last week for Smartphone & Pocket PC running under Windows Mobile and soonish for Bada (Samsung).Elodie wrote:Wow, that's a good news ! It's a good thing to see there are more and more video games made in part with TVP Animation =)
When will it be released, btw ?
Re: mox gallery
Puzzle/arcade game game powered by TVPaint for the most of the work.
Don't hesitate to play it, it's 100% free for Mac and Windows (iPad soon)
Don't hesitate to play it, it's 100% free for Mac and Windows (iPad soon)
Re: mox gallery
Hehe, it seems really fun =D
Re: mox gallery
nice work !! like our old and loved amiga games
did you use the particles ?
how did you make the stars movement ?
did you use the particles ?
how did you make the stars movement ?
Fabrice Debarge
Re: mox gallery
I made all the gfx assets except the video, and the (ingame) particles are real time, not animated with the particles FX.
Re: mox gallery
Merry...
- Paul Fierlinger
- Posts: 8100
- Joined: 03 May 2008, 12:05
- Location: Pennsylvania USA
- Contact:
Re: mox gallery
Thanks for the tidings, Jerome, and I'm spreading it world over. During the past 30 minutes it's reached just by own hands millions of celebrants across at least 3 continents!!!
Paul
Paul
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
Re: mox gallery
After drinking litres of coffee and tea, here is a little something to promote one of my website.
I normally tend to minimize the number of layers but this time, I wanted to have each element seperated to be more flexible.
So this way, the project consists on 79 layers + a lot of keyframers, one of my favourite tool in the FX stack
Only the boxshot and the spritesheets have been rendered in other software.
I normally tend to minimize the number of layers but this time, I wanted to have each element seperated to be more flexible.
So this way, the project consists on 79 layers + a lot of keyframers, one of my favourite tool in the FX stack
Only the boxshot and the spritesheets have been rendered in other software.
Re: mox gallery
Wow, good advertising. And you only used TVPaint for the FX ?
Re: mox gallery
No, for everything but the pictures of the boxshot and the spritesheets (rendered by a third-party software).Elodie wrote:Wow, good advertising. And you only used TVPaint for the FX ?
Re: mox gallery
That's impressive, good job Mox
Re: mox gallery
A good friend of mine asked for a book cover for his firt novel.
He suggested using a silhouette such as the one from the poster of Vertigo (designed by saul Bass), then replace the vortex with a tunnel where would stand a weakened man.
There was enough information to start something
close-up scale 1:1 / poster resolution is A3 300dpi
He suggested using a silhouette such as the one from the poster of Vertigo (designed by saul Bass), then replace the vortex with a tunnel where would stand a weakened man.
There was enough information to start something
close-up scale 1:1 / poster resolution is A3 300dpi