undo history per instance
undo history per instance
don't know if it is feasable. Might ask too much resources from your pc. But having your history saved per instance might be a big timesaver while animating. This means that instead of having one history line, you have a history line saved per instance. Just an idea that popped up while working...
Re: undo history per instance
hmmm, ...
Do you have an exemple to show how you would use it when animating ?
Does it depend on the workflow of each animator ?
Do you have an exemple to show how you would use it when animating ?
Does it depend on the workflow of each animator ?
Fabrice Debarge