I have two layers in my project with two keyframers open. I want to work interactively with two brushes. The problem I have is that when I change a brush it also changes the brush on the inactive layer. Both layers always show the same brush. So it seems that I can have different keyframes on each layer but only the same brush. I can get a different brush if I render the first layer but then I can't change it. Imagine trying to coordinate two fighter planes. Any ideas? What am I missing? I'm on the basic version of 9.5.
Alan
Layer and keyframer question?
- Paul Fierlinger
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Re: Layer and keyframer question?
Upgrade; it's free and 9.5 was particularly buggy.
Paul
http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
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http://www.slocumfilm.com
Desktop PC Win10-Pro -64 bit OS; 32.0 GB RAM
Processor: i7-2600 CPU@3.40GHz
AMD FirePro V7900; Intuos4 Wacom tablet
Re: Layer and keyframer question?
Hi Paul,
What I meant by basic was I do not have the Pro version, I'm on 9.5.16 standard version.
Cheers Alan.
What I meant by basic was I do not have the Pro version, I'm on 9.5.16 standard version.
Cheers Alan.
Re: Layer and keyframer question?
hi Alan,Alan wrote:I have two layers in my project with two keyframers open. I want to work interactively with two brushes. The problem I have is that when I change a brush it also changes the brush on the inactive layer. Both layers always show the same brush. So it seems that I can have different keyframes on each layer but only the same brush. I can get a different brush if I render the first layer but then I can't change it. Imagine trying to coordinate two fighter planes. Any ideas? What am I missing? I'm on the basic version of 9.5.
Alan
nowaday, you can't apply 2 different FXs on 2 distinct layers at the same time, you have to aFX-apply on the layer A, then bFX-apply on the layer B.
so if when previewing the second FX on layer B, you want to change the first one, undo, modify the FX settings, and re-apply, then go back to the second one.
as workaround, in your case (synchronising 2 planes), you can preview the 2 Keyframer_FXs ( for the 2 flying planes) on the same new layer by using different FXs AND different Sources, ex: FX 1 source = your secondary project, FX 2 source = your current custombrush, or FX 1 source = Layer "Plane A", FX 2 source = Layer "Plane B"
then, when satisfied with the coordination in the preview , apply one FX after the other, each one in its own new empty layer.
Re: Layer and keyframer question?
Thanks, ZigOtto your answer has saved me a lot of frustration.
Alan.
Alan.