Using the Panning Tool over multiple keyframes
Using the Panning Tool over multiple keyframes
Hello dear TVPaint friends,
Does anybody know if it is possible to use the Panning Tool over multiple keyframes in an animation layer ?
Let's say I have a piece of animation of (for instance) 50 frames and i want to move the whole animation an inch to the right; can I use the panning tool over those 50 frames to do this in one go? I know it is possible to do it with an animated brush, but I was wondering...
Does anybody know if it is possible to use the Panning Tool over multiple keyframes in an animation layer ?
Let's say I have a piece of animation of (for instance) 50 frames and i want to move the whole animation an inch to the right; can I use the panning tool over those 50 frames to do this in one go? I know it is possible to do it with an animated brush, but I was wondering...
Michael Sewnarain - Website
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Re: Using the Panning Tool over multiple keyframes
If you want to move all images the same distance:
Move one image, undo, select all images, re-apply (enter).
Move one image, undo, select all images, re-apply (enter).
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Re: Using the Panning Tool over multiple keyframes
Thanks, Slowtiger.
But when I do re-apply it changes every exposure in the timeline in a single keyframe. And I have to go through it manually to change the timing back to what it originally was... Can this be done in a way that does not change my original timing ?
But when I do re-apply it changes every exposure in the timeline in a single keyframe. And I have to go through it manually to change the timing back to what it originally was... Can this be done in a way that does not change my original timing ?
Michael Sewnarain - Website
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Re: Using the Panning Tool over multiple keyframes
ah - I know your problem. After Re-Apply select all frames again, then got to menu Layer > Exposure > Recompute Exposures - that does the trick. You should have your original timing restored.
TVP does not know in advance wether a certain operation applied to all frames will create completely different frames, so it calculates every single frame independently. Recompute Exposures forces it to compare consecutive frames and change them to Exposures if they are identical.
TVP does not know in advance wether a certain operation applied to all frames will create completely different frames, so it calculates every single frame independently. Recompute Exposures forces it to compare consecutive frames and change them to Exposures if they are identical.
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- Peter Wassink
- Posts: 4436
- Joined: 17 Feb 2006, 15:38
- Location: Amsterdam
- Contact:
Re: Using the Panning Tool over multiple keyframes
Michael, het instance panel heeft ook een R (recompute) knopje
http://www.tvpaint.com/forum/viewtopic.php?f=11&t=1873
Michael, the instance panel also has a R (recompute) button
http://www.tvpaint.com/forum/viewtopic.php?f=11&t=1873
Michael, the instance panel also has a R (recompute) button
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: Using the Panning Tool over multiple keyframes
Thanks animators ! Both options work like a miracle.
Michael Sewnarain - Website
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Re: Using the Panning Tool over multiple keyframes
I just fiddled around with that 'instance panel' and it's amazing !
Michael Sewnarain - Website
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
Windows 11/64b Pro - TVP11.7.0 & 11.7.1 - Pro/64b - Cintiq32 Pro - Intel i7-12700K - 64Gb RAM
- Peter Wassink
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- Joined: 17 Feb 2006, 15:38
- Location: Amsterdam
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Re: Using the Panning Tool over multiple keyframes
yeah, i think it deserves to come standard included with TVP.Sewie wrote:I just fiddled around with that 'instance panel' and it's amazing !
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: Using the Panning Tool over multiple keyframes
you are right : if our Raymond/Zig agree to let us use the instance panel for free in the next versions we will be happy to add it !
It's a must have
It's a must have
Fabrice Debarge
Re: Using the Panning Tool over multiple keyframes
Sure, Fabrice !
Add it to the release, ... and be happy ...!
Add it to the release, ... and be happy ...!
- Klaus Hoefs
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Re: Using the Panning Tool over multiple keyframes
This is good to hear and to recommend the Instance Panel one more time to people who are not using it already ! Such a time saver ! Congrats Raymond, one of the best plugins I've ever seen!
And btw does it still make sense to have Image Layers (while having such flexibility with Anim Layers) ?
And btw does it still make sense to have Image Layers (while having such flexibility with Anim Layers) ?
Re: Using the Panning Tool over multiple keyframes
That's a very good question. After the introduction of Exposures it becomes clear that Image Layers are the same - only with a different kind of handle.Klaus Hoefs wrote:And btw does it still make sense to have Image Layers (while having such flexibility with Anim Layers) ?
I have a different problem. Often I have image layers which just need to fade in/out over time (nice effect to change the weather!) but don't move otherwise. Or I have some BG element which doesn't animate in itself but just moves in its entirety. The problem is that after I created those really basic movements via FX stack I end up with a bunch of single frames which blow up the file extremely. A 10 sec scene is half a gigabyte easily!
So I hereby propose the introduction of a "Reference Layer" type of layer (suggestions for a better name welcome). This new type of layer should behave like this:
- It can only hold one image frame, like the current image layer.
- It can be painted or created otherwise like any other layer.
- It can be bigger than the project size.
- It can be moved in its entirety or hold any other FX stack operation (but maybe not all). The FX information will be stored within this layer as it is part of it.
- There could be a low-res render available for scrubbing, and a hi-res render for checking details.
The idea behind this is to separate between an image (actual pixel information) and its use. Think of "linking" to a video file instead of importing it, but add the concept of still manipulating some attributes, like size, position, transparency etc.
I know that this is a paradigm change for the program, especially from showing everything in final rendered quality at any given moment (at least in HD this will not be possible all the time). But I'd like to discuss it because IMO it surely holds a lot of advantages. Especially because some in-program referencing models (exposures, Xsheet) already work nicely.
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Re: Using the Panning Tool over multiple keyframes
imo, they kept Image Layer for upward compatibility,Klaus Hoefs wrote:... does it still make sense to have Image Layers (while having such flexibility with Anim Layers) ?
think we can still load xxxxx.aur or xxxxx.mir projects without any problem 5, ...10 years after,
that's one of the good points of tvpa, taking care of compatibility.
that said, I agree in due time, useless or redundant part(s) have to be retired,
to keep the software's UI as light and clear as possible.
- Peter Wassink
- Posts: 4436
- Joined: 17 Feb 2006, 15:38
- Location: Amsterdam
- Contact:
Re: Using the Panning Tool over multiple keyframes
O, yes!Klaus Hoefs wrote:And btw does it still make sense to have Image Layers (while having such flexibility with Anim Layers) ?
The image layer is very handy for creating helplines, like arcs and grids and spacing charts. because it doesn't matter on what frame you are to adjust them when using an image layer.
This cannot be done with the flexible animlayer because it will 'break' when you are not on the first frame and so it takes a lot more work to have a helpline under the whole of your animation when you only have animlayers available.
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
Re: Using the Panning Tool over multiple keyframes
Point taken.
Still I'd like to change the Image Layer's pre and post behaviour. Right now it's "none" and "hold", which of course makes sense. But what about a "From: to: " option?
Come to think about it, this would change that Image Layer into an Anim Layer with a defined number of exposures. Why not?
I can imagine a hierarchy of layers with different abilities. The simplest would be the existing Image Layer, the most complex the Anim Layer with its exposures. Anything else would be placed inbetween, with the ability to change one type into another to gain mmore functions (like "make anim"), or to flatten down compositions (if that's possible).
Still I'd like to change the Image Layer's pre and post behaviour. Right now it's "none" and "hold", which of course makes sense. But what about a "From: to: " option?
Come to think about it, this would change that Image Layer into an Anim Layer with a defined number of exposures. Why not?
I can imagine a hierarchy of layers with different abilities. The simplest would be the existing Image Layer, the most complex the Anim Layer with its exposures. Anything else would be placed inbetween, with the ability to change one type into another to gain mmore functions (like "make anim"), or to flatten down compositions (if that's possible).
TVP 10.0.18 and 11.0 MacPro Quadcore 3GHz 16GB OS 10.6.8 Quicktime 7.6.6
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5
TVP 11.0 and 11.7 MacPro 12core 3GHz 32GB OS 10.11 Quicktime 10.7.3
TVP 11.7 Mac Mini M2pro 32GB OS 13.5