I have simple plugin that I wrote that works on windows ok.
On my macbook pro M3, it does not show up (compiled with x-code). It does show up on my older intel-based macbook. Should I expect it show up on both macs if built as "universal"? Or maybe there is some wrapper.
Thanks for any tips!
This is TVP 11.7.4 using the TVPaint SDK from yesteryear..
TVPaint plugins in Apple Silicon (arm64)
-
- Posts: 12
- Joined: 02 Jun 2023, 08:19
Re: TVPaint plugins in Apple Silicon (arm64)
ok, setting build to "universal" was what was needed.
However, still have this issue where the plugin does not load when accessed from the plugins menu. If I create a custom panel and add a action that is set to the plugin, it loads via PICBREQ_OPEN in PI_MSG.
This is on any mac. Fine on windows...
the plugin is just to help pipeline integration where C is overkill and could be done via scripting (George can do some things, but not all)
However, still have this issue where the plugin does not load when accessed from the plugins menu. If I create a custom panel and add a action that is set to the plugin, it loads via PICBREQ_OPEN in PI_MSG.
This is on any mac. Fine on windows...
the plugin is just to help pipeline integration where C is overkill and could be done via scripting (George can do some things, but not all)