effet maquette

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batista
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effet maquette

Post by batista »

Bonjour a tous et bonne année (un pti peu on retard)

Je voudrai s’avoir comment transformé une image de paysage (compagne, ville, savane, champ de mine,…) on une effet de maquette avec tvpaint ?
Si oui comment, quel outil,…. ?
merci.
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Oursin
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Post by Oursin »

C'est un effet avec des flou, donc doit y avoir un filtre pour ça, tu sélectionnes les parties de l'image concernées et tu floutes au fur et à mesure


Enfin je sais pas si je suis bien claire là xD
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Hervé
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Post by Hervé »

tu duplique ton image sur deux calque, tu floutes celui du dessous et tu effaces le centre de celui du dessus.
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ZigOtto
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Post by ZigOtto »

sinon il y a bien l'effet Zfocus (IO-Labs plugin),
mais aucune idée si oui ou non encore dispo...
comme tu peux le voir sur cette image (à droite)
ça date des années Aura2.x 8)
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ubik
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Et puis?

Post by ubik »

Est-ce encore compatible avec TVP 8.5?
C'est vraiment dommage d'ignorer ou de bouder des plugins aussi puissants et intéressants.
FABRICE, récupère tout ça STP. Et pousse au développement des plugins pour MacOSX.
Il faudrait vraiment faire un site rassemblant tout ce qui touche à TVP et son histoire.
Recontacter les développeurs et réactualiser ces plugins...
"Les amis, tout doit disparaître! Nous soldons la totalité de nos Ubiks électriques, silencieux, à des prix défiants toute concurrence."
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ZigOtto
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Re: Et puis?

Post by ZigOtto »

ubik wrote:Est-ce encore compatible avec TVP 8.5?
oui, compatible 8.5.9! 8) (avec de toutes petite restrictions,
comme par ex., on ne peut pas appliquer un effet uniquement sur
les Heads des Instances, l'effet sera appliqué sur chaque frame.)
:)
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Peter Wassink
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Post by Peter Wassink »

you can also do it with the FXstack:

create a mask (a gradient to transparent)
and apply a blur with the mask switched on
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Fabrice
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Re: Et puis?

Post by Fabrice »

ubik wrote:Est-ce encore compatible avec TVP 8.5?
C'est vraiment dommage d'ignorer ou de bouder des plugins aussi puissants et intéressants.
FABRICE, récupère tout ça STP. Et pousse au développement des plugins pour MacOSX.
Il faudrait vraiment faire un site rassemblant tout ce qui touche à TVP et son histoire.
Recontacter les développeurs et réactualiser ces plugins...
Patience, les renforts arrive ... hein Patrice ? :P
Fabrice Debarge
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ZigOtto
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Post by ZigOtto »

Tantalus wrote:you can also do it with the FXstack:

create a mask (a gradient to transparent)
and apply a blur with the mask switched on
well, it does more or less the job, but it's not exactly the same result:
ZFocus is sensibly performing a progressive blur value, according to Z value,
when the stencil is working as a fade,
a 50%-fade between pixels with blur=0 and pixels with blur=14 is not equivalent to pixels blured at 7 ...
but I agree, mostly your stencil way, (as hervé's other alternative) could be used for a rather satisfied result.
:)
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Peter Wassink
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Post by Peter Wassink »

ZigOtto wrote: ZFocus is sensibly performing a progressive blur value, according to Z value,
when the stencil is working as a fade,
a
ZFocus now officially on the FX request list... :P



...and Hervé sorry for my little slip-of the curtain :?
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but it should be one without these obvious steps... :P
but it should be one without these obvious steps... :P
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ZigOtto
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Post by ZigOtto »

yeap, I noticed that,
I suspect the IO-Lab's Blur to accept only entire values (not decimals), so we can see "steps", or "gradations",
because between blur=0 and blur=1, we should have continuously blur=0.1, 0.2, 0.3, ... etc...


...

btw, I still have a lot of fun when playing with my beloved old ZDeform,
getting so quickly some fancy chaotic/organic univers ! :)
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Peter Wassink
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Post by Peter Wassink »

ZigOtto wrote: btw, I still have a lot of fun when playing with my beloved old ZDeform,
getting so quickly sort of chaotic/organic univers ! :)
cést drôle!

did you get this with a b/w animation layer that is used for the displacement?

makes me want to put in another FXstack filter request.
one that goes something like...
can the optical flow FX be extended so it can be fed with a b/w layer as a source to set all those little spline controlers more intuitively... 8)
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ZigOtto
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Post by ZigOtto »

Tantalus wrote:c'est drôle!

did you get this with a b/w animation layer that is used for the displacement?
a 45° tilted black-on-white grid as source, and the Z-Blured still picture above as Z buffer,
with 3 times (cumulative) apply, ... could be keyframed, of course.
Tantalus wrote:... makes me want to put in another FXstack filter request.
one that goes something like...
can the optical flow FX be extended so it can be fed with a b/w layer as a source to set all those little spline controlers more intuitively... 8)
it's one of my favorite toys : the ZWarp FX, you paint on one animlayer and qualify it as Z buffer,
then you ZWarp your source layer with it,
but in that way, your warping effect will have only one direction, animated or not,
but only one direction by frame, the Z value giving the intensity of the effect,
the optical flow FX can have multi-direction distorsions in once,
basically, the direction is dictated by the user's strokes.

I can imagine an FX using a Z-Luma to set the strength (intensity) of the effect,
and the Z-Hue to set the direction ... but I doubt to get something very intuitiv...
just for experimental psychedelic fun :wink:
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Post by Patrice »

OUi j'arrive :wink: je suis plus très loin :D
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mox
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Post by mox »

As said above, there are many ways to do it, here's mine:
- Boost the brightness, contrast and Saturation in FX Stack > Color adjust.
- Set up a circle selection with smooth 100 and invert the selection.
- Apply a smooth/blur all over the project.
Et voilà :)
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Jerome Lorin
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