HUD and UI should not be subjected to Guide snap

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Peter Wassink
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HUD and UI should not be subjected to Guide snap

Post by Peter Wassink »

I noticed that when i tried to manually rotate a custombrush to place on a guide grid, i could not rotate freely because the handle of the Rotate brush - User Interface (Shortcut C) is snapped by the grid.

My request is that the rotation handle can be set to be imune for guides and grids.

i realize that sometimes you might want to snap the rotation handle, but i think in most cases people would like and expect it to be able to move free and independend from the active grid.



see picture:
as you can see the brush can only be rotated in a limited way
Screenshot 2020-03-05 at 14.png
Screenshot 2020-03-05 at 14.png (8.97 KiB) Viewed 15035 times
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
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Thierry
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Re: HUD and UI should not be subjected to Guide snap

Post by Thierry »

O_o

I wasn't even aware that this was a thing.
We'll have a look at it. It won't be in the upcoming update, but we'll see for the one after that.
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Peter Wassink
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Re: HUD and UI should not be subjected to Guide snap

Post by Peter Wassink »

cool!
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
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Peter Wassink
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Joined: 17 Feb 2006, 15:38
Location: Amsterdam
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Re: HUD and UI should not be subjected to Guide snap

Post by Peter Wassink »

maybe a 'CTRL' key overide of the 'snap' to the grid would do the trick?

Would be nice anyway, i mean not only for UI but also for the regular tools.
And robably the easiest way to approach it for the developers
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
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