please be lenient
please be lenient
As i propose, i send you my first work with tvpaint.
As you will see, i just show you the various stages of my work. I don' t send you that to show a finished work, it's just a begining and i want you to send me some criticizes, to make evolve my animation.
thank you very much
As you will see, i just show you the various stages of my work. I don' t send you that to show a finished work, it's just a begining and i want you to send me some criticizes, to make evolve my animation.
thank you very much
- Peter Wassink
- Posts: 4437
- Joined: 17 Feb 2006, 15:38
- Location: Amsterdam
- Contact:
this is an nice approach you have here
i like the sketchiness of your drawing
maybe its better to post your tests as quicktimes so we can be sure what timeing you intended.
gif is not so good for that
also... QT allows for frame by frame playback
i like the sketchiness of your drawing
maybe its better to post your tests as quicktimes so we can be sure what timeing you intended.
gif is not so good for that
also... QT allows for frame by frame playback
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
- ramblindawg
- Posts: 34
- Joined: 15 Jun 2007, 19:37
- Location: Los Angeles, USA
- Contact:
- elmisilhumano
- Posts: 1109
- Joined: 28 Aug 2006, 20:41
- Location: Finland
- Contact:
i have some more...
Today, I continue my work of walk. like the other work, i begin only with shapes. Idon't hide you that i met some problems about the distribution of the character's volume. I'll work tonight to improve my respect of the character, his lubricate, his weight.
If you can send me some criticize and if you've got idea to help me to have the best animation that i could have with my level. Thank you to give your impressions.
Have good time and thank
you to allow to progress.
If you can send me some criticize and if you've got idea to help me to have the best animation that i could have with my level. Thank you to give your impressions.
Have good time and thank
you to allow to progress.
- Attachments
-
- marche21.mov
- this file is the animation of my character, the "marche20" is the walk only on shapes and "marche21" is the character, without head, to concentrate on the body and its axes
- (78.15 KiB) Downloaded 3508 times
Last edited by alex on 18 Jul 2007, 08:03, edited 1 time in total.
There is really not that much to crit in my humble opinion. Good animation
Except that you missed an arm somewhere in the middle (and a head)
The first animation you posted however does have a different weight feel than the last one, it feels like a small style difference. The fat guy seems to be walking on the moon compared to the fast descent in the other clip. But perhaps that's exactly what you want. so two thumbs up from me so far, although he is missing a head.
Except that you missed an arm somewhere in the middle (and a head)
The first animation you posted however does have a different weight feel than the last one, it feels like a small style difference. The fat guy seems to be walking on the moon compared to the fast descent in the other clip. But perhaps that's exactly what you want. so two thumbs up from me so far, although he is missing a head.
- Peter Wassink
- Posts: 4437
- Joined: 17 Feb 2006, 15:38
- Location: Amsterdam
- Contact:
as i said before i really like your drawings, nice lines they are very suitable for animation.
but i see quite a few problems with this walk.
it looks like a walk but it is a run, because both his feet are in the air simultaneously in the passing position.
if a fat human like this runs its belly would be going all over the place
lots of bounce and stretch.
in either case what you have now feels too floaty for such a heavy character
so i would advice to clearly choose what it is you want to do, either a run or a walk and exaggerate the poses
oh... and you forgot the head
but i see quite a few problems with this walk.
it looks like a walk but it is a run, because both his feet are in the air simultaneously in the passing position.
if a fat human like this runs its belly would be going all over the place
lots of bounce and stretch.
in either case what you have now feels too floaty for such a heavy character
so i would advice to clearly choose what it is you want to do, either a run or a walk and exaggerate the poses
oh... and you forgot the head
Peter Wassink - 2D animator
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
• PC: Win11/64 Pro - AMD Ryzen 9 5900X 12-Core - 64Gb RAM
• laptop: Win10/64 Pro - i7-4600@2.1 GHz - 16Gb RAM
again a new work to learn to use tvpaint
this is a short animation of a little character on a chair. Tell me what you think about, it's just with keyframe and some more frame.
- Attachments
-
- anim.mov
- (195.85 KiB) Downloaded 3540 times
what I will say Alex, is that I really liked the 3rd gif you posted: The jumpy walk. I really liked the line and the animation itself but I didn't like the walk you posted in Quicktime.
I would suggest you to show us again the 3rd gif and create a head this time and post that as a quicktime before starting anything new.
Olive
I would suggest you to show us again the 3rd gif and create a head this time and post that as a quicktime before starting anything new.
Olive
for oliveuk and other, this is my third gif in quick time, and i've added him a head
- Attachments
-
- marche220.mov
- (184.98 KiB) Downloaded 3404 times