Search found 7 matches
- 11 May 2010, 09:35
- Forum: George scripting
- Topic: Can anyone explain why...?
- Replies: 7
- Views: 1448
Re: Can anyone explain why...?
It is a bug? If we have selected as active tool the "Warpbrush" ,the "tv_getactivetool" instruction give us an error "mode" value. If we have selected a "Warp Out" mode , the"tv_getactivetool" said us that it is in "Warp In" mode and vive v...
- 11 May 2010, 08:33
- Forum: George scripting
- Topic: Can anyone explain why...?
- Replies: 7
- Views: 1448
Re: Can anyone explain why...?
Thanks
Now it works fine
Now it works fine
- 07 May 2010, 21:46
- Forum: George scripting
- Topic: Can anyone explain why...?
- Replies: 7
- Views: 1448
Re: Can anyone explain why...?
Here is another test . Something is wrong. The tv_getmouse is not working ok. Despite moving the mouse Tv_getmouse does´nt detect new coordinates. In the fololowing script I save the "y" value in the 4997, 5998, and 6999 cicle in an array. a=1 do tv_getmouse parse result x y y = y * 65536 ...
- 07 May 2010, 18:03
- Forum: George scripting
- Topic: Can anyone explain why...?
- Replies: 7
- Views: 1448
Re: Can anyone explain why...?
write Until (a>100000) and the same thing happens.(???????)
- 07 May 2010, 16:21
- Forum: George scripting
- Topic: Can anyone explain why...?
- Replies: 7
- Views: 1448
Can anyone explain why...?
Can anyone explain why in the following script the point is drawn in the same position always? a=1 do tv_getmouse parse result x y y = y * 65536 // fix bogus value for Y tv_ZDot x y 0 100 a=a+1 until (a>10) I use the Tv_Getmouse instruction but it seems that the actual x y values are not read. The d...
- 04 May 2010, 19:44
- Forum: George scripting
- Topic: Is it possible to create a toggle action?
- Replies: 23
- Views: 5631
Re: Is it possible to create a toggle action?
The nearest thing that I can make to simulate a toggle action, with the George script language, is the following script code: //Toggle button simulaton. //One touch on the button launch the script. //First we go to the previous frame. //Second wait until the pen touch the screen again. //Third, we r...
- 02 May 2010, 16:25
- Forum: George scripting
- Topic: Detecting if a specific Layer is Selected (bug?)
- Replies: 3
- Views: 898
Re: Detecting if a specific Layer is Selected (bug?)
To detect whether a given layer is "the current layer" or not (the white layer in the time line), we must use : tv_LayerCurrentID . It return the ID of the current layer. To detect whether a given layer is "a selected layer" (the layer with a yelow rectangule) we must use: tv_Lay...